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 Post subject: Geezer Run by Gizmo
PostPosted: Sun Mar 05, 2000 2:19 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 19
This one uses voodoo island colors, checkpoints and music, but the similarity stops there. Rather than the sinister island, this track uses pine trees and bobwire fence to create an almost atlantic coastal region. The altitude work is very good, and the narrow track works its way through forested areas, mingles with rocky channels and finally carefully picks its course over an old wharf. I think the mtm grandstand was thrown in for good effect, but this is not really a multiplayer track - unless you like to get wet or use the helicopter often when your buddies decide they don't want to share the road with you. Still, this track can be very enjoyable when you want to give multiplayer a pass and just have a good time off-line racing.

One of my favs.


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