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 Post subject: PMTR WF 2006 by g8torsbizktai20
PostPosted: Thu Nov 24, 2005 4:29 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 19
Get the track: http://mtm2.com/~tracks/details.cgi?t=4412

I noticed a couple chalk marks that look like they were hand drawn. If that's true, then you might find this page interesting.

http://cownap.com/~mtmg/traxx/psptxt.html

It describes making a circuit but the layout is almost identical to a drag and so the same ideas can be used. You'd just draw chalk marks instead of filling in with dirt or grass. The point today, however, is that you can take advantage of psp's shape tool to help spiff up your track's lines and textures. If anything is not clear, please just ask.


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PostPosted: Thu Nov 24, 2005 10:25 pm 
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Joined: Wed May 25, 2005 8:37 pm
Posts: 201
Location: Orlando
thanks for the site phin! i always make my own chalk lines so that should come in handy for my next projects.

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