Nice track so far Cale. Great to see another circuit maker back on the starting grid. Textures look perfect to me - did you mean it needed some altitude work? If so, I agree... but just minor adjustments to smooth it out a little. I'd suggest a few buildings/scenery objects on the obvious shortcuts as illustrated in Phin's replay (he spends more time on the grass than the road
). Seems to me times are irrelevent at this stage of development as they are bound to become more challenging as the track evolves.
As Wint would say:
The Good - Great track layout. Excellent textures. Good overall circuit. Short, sharp, snappy and sweet.
The Bad - easy shortcuts (I KNOW this is an early beta, so those can be easily fixed)
The Ugly - nothing I could find
No doubt Mo, Curly and Larry are waiting to review the next beta!