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 Post subject: "The Borg" by World
PostPosted: Sun Aug 12, 2007 9:30 am 
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Joined: Thu Nov 28, 2002 2:01 pm
Posts: 5
Location: Hampton, Va
Gentlemen, I have been working on a new list to ad to the team SLO's list of tracks and ran across a track that i think is probably very worthy of a track to be considered. It is called "The Borg" by World, but has an error in it called " TRI D3D" and i'm wondering if there is a way to fix this so that i may add this track to this new list. Any help would as always be appreciated!

SLO_BRO_USA


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 Post subject:
PostPosted: Sun Aug 12, 2007 9:40 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 11
Yeah, BRO, this is a known issue. The solution is to turn down visibility distance in graphics options.



http://forum.mtm2.com/viewtopic.php?t=359


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 Post subject:
PostPosted: Sun Aug 12, 2007 10:17 am 
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Hello Phineus, thanx alot for the help and yes that did help! i turned visibility down to 75% and she is running good now. Thanx much!


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 Post subject:
PostPosted: Sun Aug 12, 2007 10:20 am 
Trackologist
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Joined: Wed Jan 03, 2001 2:01 pm
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Location: Nebraska
If I set it to software, run it, I can then go to D3D hardware, set the visibility to 75% and it runs fine. But when I try to run it again I get the TRI D3D error even if I turn the visibility all the way down.

As for the cause, it's the dang cherry blossom trees isn't it? lol. If so, I guess World just couldn't compel himself to set some of those babies to complex scenery.


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 Post subject:
PostPosted: Sun Aug 12, 2007 11:08 am 
easy company
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Joined: Tue Feb 29, 2000 2:01 pm
Posts: 2018
Quote:
it's the dang cherry blossom trees isn't it?


It's the 1667 ground boxes. Those things can kill a track when too many are grouped together.



ps, images fixed... http://forum.mtm2.com/viewtopic.php?p=979#979


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 Post subject:
PostPosted: Sun Aug 12, 2007 11:14 am 
Trackologist
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Location: Nebraska
Thanks Mal - I guess that kills it for me lol. ;)


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 Post subject:
PostPosted: Sun Aug 12, 2007 11:24 am 
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Joined: Thu Nov 28, 2002 2:01 pm
Posts: 5
Location: Hampton, Va
WOW, thats a shame to have such a nice track shunned because of this ground box problem. I am guessing also that is why this track has never been added to anyones track lists as well. I would like to add this track to my list but if this is going to be a problem for most then it isnt really worth the hasstle if some people are going to be experiencing this problem. I do however thank you guys for this info and i think you all are doing a great job.


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