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 Post subject: Cocoa Beach by ObeOne
PostPosted: Sun Feb 11, 2001 7:26 am 
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Joined: Wed Mar 08, 2000 2:01 pm
Posts: 356
Location: USA
You know the drill... read the readme first, and then give 'er a review. I want phineus to do a full out review lol Image.

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Road Rage - Faster than a speeding bullet...not nearly as dangerous.
.·´¯`·-> Road Rage Gaming <IMG SRC="http://smilecwm.tripod.com/net/boldblue.gif" border=0>


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 Post subject:
PostPosted: Sat Feb 17, 2001 8:58 am 
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Joined: Wed Mar 08, 2000 2:01 pm
Posts: 356
Location: USA
Has nobody tried it or what? I think the coolest part about making tracks, is hearing what people think of them. Well... let's here it!!! Image

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Road Rage - Faster than a speeding bullet...not nearly as dangerous.
.·´¯`·-> Road Rage Gaming <IMG SRC="http://smilecwm.tripod.com/net/boldblue.gif" border=0>


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 Post subject:
PostPosted: Sun Feb 18, 2001 7:30 am 
Hey Obe, I really liked Cocoa Beach. It's fun and exhilarating Circuit, with some tricky parts. What I have found like in the Readme if you figure out the lines of the course you will definitly shave a few of those seconds of your total time. But overall I rate this Circuit 8.5


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 Post subject:
PostPosted: Wed Feb 21, 2001 6:26 am 
Member

Joined: Wed Mar 08, 2000 2:01 pm
Posts: 356
Location: USA
Glad you like it! Thanks for the review =)

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Road Rage - Faster than a speeding bullet...not nearly as dangerous.
.·´¯`·-> Road Rage Gaming <IMG SRC="http://smilecwm.tripod.com/net/boldblue.gif" border=0>


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 Post subject:
PostPosted: Tue Feb 27, 2001 5:30 am 
Member

Joined: Wed Mar 08, 2000 2:01 pm
Posts: 356
Location: USA
Phiiiiinnnnnnnneeeeeeusssss..... Image

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Road Rage - Faster than a speeding bullet...not nearly as dangerous.
.·´¯`·-> Road Rage Gaming <IMG SRC="http://smilecwm.tripod.com/net/boldblue.gif" border=0>


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 Post subject:
PostPosted: Tue Feb 27, 2001 7:20 am 
easy company
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Joined: Tue Feb 29, 2000 2:01 pm
Posts: 2018
I'm not sure if Phin does requests Obe, not sure if it even needs one, I mean if you made it its gotta be good, but i'll give it a shot Image

<IMG SRC="http://malibuco.hostme.com/images_mtmg/CocoaBeachSm.jpg" border=0>

The track is short & simple and its a blast, you'll find its a challenge to keep your momentum up through the turns in order to clear the water hazzards, one little mistake and you'll be bogged down while the competition passes you by especially through the two 360's.

The scenery is sparce and just a handfull of textures and ground boxes were used so this track should run sweet for anyone

good lap times are around 1:20.00



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<IMG SRC="http://home.earthlink.net/~richathr/ratlogo10x10.gif" border=0> Malibu350


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 Post subject:
PostPosted: Mon Mar 05, 2001 8:03 am 
Member

Joined: Thu Oct 12, 2000 2:01 pm
Posts: 21
Location: Rolla, Missouri, USA
man Obi I luv dis track, totally a keeper thx for making it!


RC da man aint he?


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 Post subject:
PostPosted: Tue Mar 06, 2001 3:08 am 
This track is very fun, and creative. Good, but simple textures. The only problem I found id the AI is pretty slow.

6 out of 10


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 Post subject:
PostPosted: Fri Aug 10, 2001 3:38 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 8
First, in ObeOne's own words:

<blockquote>This track is set on an Island in the middle of the ocean. I wanted to make this track because I was sick of tracks that forced you to go into the water, and the water slowed you down big time. Yes, the water in this track will slow you down, but if you know the right line, you will be able to blast right through it, losing little or no momentum.</blockquote>

Pretty good reviewer hisself, doncha think?

Track: Cocoa Beach
Maker: ObeOne
Type: Circuit

Time I got around to this one, no? Great layout but tough course. Despite Obe's warnings about learning the track, I had no problem finding my way....on my second lap (first one was damp). Good racing over nice custom textures but you have to be careful during plenty of water crossings to find the quickest routes...which might have been wider, there obe. Like a lot of ObeOne's tracks, the focus is on racing rather than excessive model use which is great cuz this is good racing. I managed 1:20 on the second lap.


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 Post subject:
PostPosted: Fri Aug 10, 2001 4:02 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 8
P.S. now if only he would fix the broken image in his sig

P.P.S. The edit <IMG SRC="http://mtm2.com/~forum/pages/edit.gif" border=0> button :o)


[This message has been edited by Phineus (edited 11-08-2001).]


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 Post subject:
PostPosted: Fri Aug 10, 2001 4:12 pm 
Member

Joined: Wed Mar 08, 2000 2:01 pm
Posts: 356
Location: USA
Thanks for the reviews Phin, and everyone else as well.

BTW, I changed my sig. Now only if the board would update it in all my other posts Image.


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 Post subject:
PostPosted: Sun Aug 12, 2001 12:29 am 
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Joined: Mon Jun 11, 2001 2:01 pm
Posts: 21
Hay look at that phin gave a review u asked for a review 6 months ago (and thats my brian so it maybe even longer Hehehehe) Go Phin! the Fast man lol =) but i guess it was worth the wait Hehehehe i remembered i ask for one awhile back but i dont mind if it does'nt happen i just hope it does lol

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