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 Post subject: to many vercities error
PostPosted: Mon Nov 10, 2003 2:33 am 
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Joined: Mon Nov 10, 2003 2:02 am
Posts: 163
Location: Belgium
When building my new track, and testing it so far online i got this error : http://users.pandora.be/mumhra/error/error.jpeg

Here on this site i found out this was the problem : "This happens in tracks with a large number of high-vertex objects. Remove objects with a high vertex count. For example, trucks used as props and/or animated bins. A work around is to reduce view distance in hardware options"

Now there aren't that many visible boxes or objects in it yet. But there are lot's of invisible walls. Does those error also count for those invisible ones ? Because if they do, i'm in big trouble [uhoh]

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PostPosted: Mon Nov 10, 2003 2:39 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 19
> Does those error also count for those invisible ones

The theory so far say they don't. If you send me the track I'll have a look.

[ edit ]

For those following along, the problem was too many moderately sized models placed too close together. The track runs smoothly enough, but toss in a couple custom trucks and it's just too many verts.


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