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 Post subject: {First 1 Loaded} Textures in 2 TRAXX
PostPosted: Thu Apr 29, 2004 5:35 pm 
The Dog House
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Joined: Sun Apr 04, 2004 10:34 am
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Location: Vatican City
Ok first I dont wont 2 sound stupid but, when loading your first texture in 2 TRAXX{4 basic terrain look} how do you know which 1 to use 1st when starting, the textures im using are from Heli-Base by Tyler Wysocki. There are at least 3 pain dirt textures, just trying not 2 have major seams, Please advice thanks Charles

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 Post subject:
PostPosted: Thu Apr 29, 2004 6:08 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 19
That set doesn't tile. Sorry. I just didn't have time to check them out when the question was posed. I had a look now and there's very little tiling going on; lots of seams. See here.

<a href="http://mtm2.com/~mtmg/downloads/mtmg/textures/helibase-texture-set-txx.zip">helibase-texture-set-txx.zip</a>


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 Post subject:
PostPosted: Thu Apr 29, 2004 6:34 pm 
The Dog House
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Dont like the colors. Not sure now, Thanks Phineus , not saying there bad.

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PostPosted: Fri Apr 30, 2004 9:43 am 
The Dog House
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Phineus thinking about doing something with Breakneck Texture STOCK add-ons, would the RQ4INOO be the starter?

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 Post subject:
PostPosted: Fri Apr 30, 2004 11:59 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
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In the readme file, MIYH suggests RQ8TRN00 and I just had a look and I think I'd agree.


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 Post subject:
PostPosted: Fri Apr 30, 2004 12:36 pm 
The Dog House
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Wow i dont have that 1, all or RQ4.......Got the set at The mtm guild Stock Texturea Add-ons. Did i mess up

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 Post subject:
PostPosted: Fri Apr 30, 2004 12:58 pm 
Glow Ball
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No, you didn't mess up. The base texture is in the stock pod. MIYH's textures are intended to supplement the stock textures so you can get 45 degree turns and intersections. They cannot be used stand alone. They have to be used with the stock textures.

Tip. When looking for a base texture, open the original pod in "view pod file" mode, browse to an off track spot, and in texture mode right click the terrain and choose "select". When you look in the texture box/window you will see that texture highlighted. Very handy trick.


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 Post subject:
PostPosted: Fri Apr 30, 2004 1:10 pm 
The Dog House
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I dont have that track pod, is that 1 of the stock tracks, i got rid of the stock tracks A long time back now, I guess next time ill be smart and {READ} the txt, some times i truly amaze my{Dummy}self.

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 Post subject:
PostPosted: Fri Apr 30, 2004 1:14 pm 
Glow Ball
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You need the stock pods to run tracks that have been podzipped.

Just copy it from the cd.

And yes, reading will answer more questions than you imagine. And it would save us some unnecessary typing too.


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