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 Post subject: groundboxes & evo-compatible tracks
PostPosted: Thu Jul 08, 2004 2:05 am 
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Joined: Tue Apr 13, 2004 1:55 pm
Posts: 189
i always wondered why some tracks' groundboxes will show up in evo, and some disappear. what causes an mtm2 groundbox to or not to appear in evo?

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 Post subject:
PostPosted: Thu Jul 08, 2004 1:22 pm 
easy company
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Joined: Tue Feb 29, 2000 2:01 pm
Posts: 2036
There is a maximum of 600 models in 4x4evo.

MTM2 can handle over 500 models plus over 1000 ground boxes... evo cuts out what it can't handle.


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PostPosted: Thu Jul 08, 2004 1:52 pm 
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Joined: Tue Apr 13, 2004 1:55 pm
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oh ok i see. i remember opening up Zep2 Stuart by ZooN in tracked3 a long time ago. it listed as like 700 something models, but i guess thats just because it includes groundboxes as models. i recall the only groundboxes that dont show up in the map are the ones by the straight road that goes all the way across the map.

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