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 Post subject: Traxx 1.5.12 glitches and anouyances
PostPosted: Sun Jan 08, 2006 2:42 pm 
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Joined: Sun Oct 16, 2005 4:39 pm
Posts: 1816
Location: Winnipeg Manitoba, Canada
In version 1.5.12, I can't type into the above ground property any values, when i do, nothing happens, i have to use the dern arrows or the S/X keys to move models up and down.

I don't know if this is a glitch or intentional, but its very anouying.

Also, if you in the orientation, enter a negative value, thats ok, but it puts up an anouying message box when you enter the first '-' sign complaining tha tyou havent entered a value. and if you leave the orientation with no value and click cancel, it complains to you. And if you click on of the other arrows with still no value, it pops that message box twice.

When traxx loads. Say you have traxx set for 640 x 480 res and desktop res is 800 x 600, and you have the window maximized. IF you close trax and reload it. the window is still maximized, but isn't actually full screen anymore, it instead snaps the window to be a size to perfectly fit the 640 x 480 display. Having a maximized window that isnt really maximized isnt a very healthy thing.

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 Post subject:
PostPosted: Sun Jan 08, 2006 3:13 pm 
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Joined: Tue Feb 29, 2000 2:01 pm
Posts: 2036
> ... above ground property any values...

Yeah that's a bug Slayer. It'll get fixed in time along with some other minor things.

If it's any help, holding Shift+Ctrl along with the S and X keys will slow down the model movement.

> ... in the orientation, enter a negative value ...

0 through 359 is all you need.

> ... Say you have traxx set for 640 x 480 res ...

Set Traxx's resolution to match your desktop res.


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 Post subject:
PostPosted: Sun Jan 08, 2006 3:16 pm 
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Joined: Sun Oct 16, 2005 4:39 pm
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Location: Winnipeg Manitoba, Canada
setting it equal to desktop res gives me those nasty scroll bars. there is only about a CM of white space around the display in 640 x 480 res. And i find -90 easier to remember than 270 lol.

if you change the traxx resolution while maxi it also deforms the maxi state of the window

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PostPosted: Sun Jan 08, 2006 3:31 pm 
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High up on the to do list is to increase the draw distance along with hardware rendering. When this happens the true window size will be updated as well.



Thanks for the input Slayer.


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 Post subject:
PostPosted: Sun Oct 15, 2006 7:37 am 
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Joined: Fri Oct 27, 2000 2:01 pm
Posts: 73
Location: Norway, Tellus
So there will actually be released a new version of Traxx? Who took over the sources after GB passed away?


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 Post subject:
PostPosted: Sun Oct 15, 2006 8:17 am 
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Joined: Thu Sep 04, 2003 1:48 pm
Posts: 680
I'm not sure, but there has already been at least one release - 1.5.12? - released after you-know-what-happened.


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