I'm using MilkShape 3D 1.1.0 Beta to create cool 3d models of buildings for a new city track but BinEdit crashes when I try to import this OBJ file
http://jpkmaster.googlepages.com/BOX3.OBJ
BinEdit version 2.2
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I have asked Phin & Mal
Phineus wrote :
>As far as I know, there is more than one OBJ file format and the one you have is not supported by binedit. The trick would be to see if there are other export/save options in milkshape.
Malibu350 wrote :
>Milkshape creates obj's with texture coordinates that binedit cannot read. Binedit will only import obj's and 3ds's with no texture coordinates. sorry
Also, phin wrote :
>This would be a good question to post in the forum.
So, any more ideas, resp or something? (Thanks Phin, Mal for your help)
MilkShape 3D OBJ files
- Kmaster
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didnt work. but now, binedit gave me a "debug assertion error" stuff instead of a that ulgy "page fault error". This is the only file that i'm having problems. the others OBJ files created w/ milkshape works fine.white2098 wrote:you need to export the files as "autodesk 3DS" files. then in binedit, import the "3DS" file. make sure you have a texture ready because binedit will ask you for a texture to load with the model.

