MTM2.com

A forum for mtm2 discussion
FAQ :: Search :: Members :: Groups :: Register
Login
It is currently Tue Apr 16, 2024 12:03 am



Post new topic Reply to topic  [ 5 posts ] 
Author Message
 Post subject: Hidden Mirror Function in BinEdit
PostPosted: Sat Jun 24, 2000 7:13 am 
Glow Ball
User avatar

Joined: Tue Feb 02, 1999 7:00 pm
Posts: 19
I have Angus to thank for this tip. And I should really make a tips page for it, but until that time, here it is.

Make one side of your model. Btw, this works best for complex models where you want symmetry. Simple models can still be done this way but let's face it, if it's simple, then it isn't that hard to do anyway.

http://mtm2.com/~mtmg/binedit/pics/mirror01.gif

The trick is to make sure the model is aligned along one of the axes. In this case, it's centered on the x-axis. All the points for the middle of your model should be on the axis. So, here, all the model's middle points have an x value of zero.

http://mtm2.com/~mtmg/binedit/pics/mirror02.gif

Now, just goto Resize.

http://mtm2.com/~mtmg/binedit/pics/mirror03.gif

You see the currect width, len(g)th and height values. The trick is just to change the width to a negative value. Of course, if you are working along the length or height, you'd switch that value instead of width. Leave the keep proportion box <u>un</u>checked.

http://mtm2.com/~mtmg/binedit/pics/mirror04.gif

Click OK and your model will look very strange. Don't worry, the next step fixes that.

http://mtm2.com/~mtmg/binedit/pics/mirror05.gif

Simply select all faces.

http://mtm2.com/~mtmg/binedit/pics/mirror06.gif

Then flip all faces in group.

http://mtm2.com/~mtmg/binedit/pics/mirror07.gif

And of course, deselect all faces.

http://mtm2.com/~mtmg/binedit/pics/mirror08.gif

Now you have an exact mirror of your original model.

http://mtm2.com/~mtmg/binedit/pics/mirror11.gif

To complete the process, goto Insert

http://mtm2.com/~mtmg/binedit/pics/mirror09.gif

And select the file you started with. When you click open, your model will be complete with two perfectly symmetrical halves.

http://mtm2.com/~mtmg/binedit/pics/mirror10.gif

If you like you can merge close vertices, and then delete unused vertices.

Nice trick.

--------

Now posted here and at the binedit resource

http://mtm2.com/~mtmg/binedit/mirror.html




<font size=1>Edited by Phineus (07-12-2002)</font>


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 24, 2000 7:48 am 
Member

Joined: Wed Mar 08, 2000 2:01 pm
Posts: 356
Location: USA
Hey, that's awesome! Thanks for the tip =)


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 24, 2000 1:34 pm 
Member
User avatar

Joined: Wed Mar 01, 2000 2:01 pm
Posts: 98
Location: California
Wow, powerful stuff! Thanks!


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jan 05, 2001 6:51 pm 
Member

Joined: Mon Nov 20, 2000 2:01 pm
Posts: 363
Location: Mountain View, Calif., USA
>>>well, I'll be (slaps knee..)
That's about th' best,dang tip ah've heard in a coon's age. U got sum smarts, u youn' whippersnapper!
Thanx for that tip, bro. Exactly what I was looking for!...


Top
 Profile  
 
 Post subject:
PostPosted: Tue Feb 13, 2001 8:45 pm 
Member
User avatar

Joined: Sat Feb 26, 2000 2:01 pm
Posts: 0
This really is a remarkable trick!


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 


Who is online

Users browsing this forum: No registered users and 9 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group