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 Post subject: binedit help
PostPosted: Thu Apr 18, 2002 10:52 am 
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Joined: Wed Apr 17, 2002 2:01 pm
Posts: 110
can someone lead me to a tutoriol that helps making new models with binedit for [b]MTM2,[b/] not mtm1. Image

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no bad shall stay without a fight because fire is more powerful


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PostPosted: Thu Apr 18, 2002 11:08 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 19
Binedit will make models for both mtm1 and mtm2. This tutorial will take you through the menu options, the different features, and a couple simple models. From there, you'll be set to tackle the tough stuff that drive2survive throws at us.
http://mtm2.com/~mtmg/Binedit/


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PostPosted: Sat Apr 20, 2002 6:03 pm 
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Joined: Fri May 04, 2001 2:01 pm
Posts: 495
Location: Bathurst, NSW, Australia
Also http://drive2survive.karf.net/

Hint: Don't necessarily think of it in terms of making a model. Rather, learn how a model is composed, what the elements are - and how BINedit can manipulate them. You won't have much chance of building anything if you don't understand the role of a vertex or a face, and what facilities BINedit gives you to edit them...


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