I'm using MilkShape 3D 1.1.0 Beta to create cool 3d models of buildings for a new city track but BinEdit crashes when I try to import this OBJ file
BinEdit version 2.2
I have asked Phin & Mal
Phineus wrote :
>As far as I know, there is more than one OBJ file format and the one you have is not supported by binedit. The trick would be to see if there are other export/save options in milkshape.
Malibu350 wrote :
>Milkshape creates obj's with texture coordinates that binedit cannot read. Binedit will only import obj's and 3ds's with no texture coordinates. sorry
Also, phin wrote :
>This would be a good question to post in the forum.
So, any more ideas, resp or something? (Thanks Phin, Mal for your help)