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 Post subject: semi - transparent textures? for models
PostPosted: Wed Feb 10, 2010 11:44 pm 
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Joined: Sat Nov 02, 2002 2:01 pm
Posts: 130
Forgive me if this si some where on the mtmg.
I saw somewhere a guy made a half-see through cab for a truk by mistake and it was discussed.I do not remember if this can be done on purpose.

It certainly couldn't be done when I was hard into editing.

My question, can some textures be semi transparent, I.E. glass for a window etc. I have seen it done with trucks, not sure if it will apply to in game models. What I want is to have clear/semi transparent textures for certain effects. I can make use of the transparency even if it is only a flat (1 or two faced .bin will work) I just need a screen, or filter nothing fancy.

So can this be done, if so how? I am willing to read if the informtion is out there just a link would be greatly appreciated.

thanks
--Sky


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 Post subject:
PostPosted: Thu Feb 11, 2010 7:30 am 
MTM2 Engineer
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1344
Location: Valparaíso, Chile.
Yup, there's a small trick that you do while mapping the truck.

http://mtm2.com/~malibu350/tnt/transfaces.htm
http://mtm2.com/~malibu350/tnt/fiberglassing.htm

Image
Image
That's what I used to make the windows in my Neoplan Skyliner coach.


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 Post subject:
PostPosted: Thu Feb 11, 2010 10:05 am 
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Joined: Sat Nov 02, 2002 2:01 pm
Posts: 130
Thanks Kmaster Sure appreciate the help ;D

--Sky


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 Post subject:
PostPosted: Fri Apr 09, 2010 9:40 pm 
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Joined: Sat Nov 02, 2002 2:01 pm
Posts: 130
I didn't mention that;s some killer work. great looking bus and nice detail.


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 Post subject:
PostPosted: Sun Apr 11, 2010 10:36 am 
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Joined: Fri Feb 09, 2007 2:04 am
Posts: 1582
Location: USA
We ran those big Sob's during an SP race tourney one Saturday.

It was awkward, different, and fun as hell.


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 Post subject:
PostPosted: Sun Apr 11, 2010 7:18 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 19
Yep, last September. Was some fun.

http://forum.mtm2.com/viewtopic.php?t=6290


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