For all those who have the background overlapping issue when playing Monster Truck Madness 2, here's the final solution.
Some of you are using zeckensack's Glide wrapper
for this, and it may work, However I do not recommend this option, I only suggested the use of this glide emulator to achieve high resolution graphics
, not as a normal replacement of the Direct3D API. It displays poor framerates, no cockpit or finder antialiasing, no custom fonts and it has problems with key combinations (eg, when switching views) So let's leave zeckensack's Glide wrapper only for hi-res graphics (if you have a powerful graphics card)
, used with the right parameters, makes a perfect and even better replacement for the mtm2's Direct3d rendeering. I even have better framerates than the original mtm2's Direct3d (even though, we're using the same API for this!)
1.- Download dgVoodoo
2.- Exctract the files dgVoodoo.exe, dgVoodooSetup.exe, glide.dll and glide2x.dll in the Monster Truck Madness 2 folder
3.- Run dgVodooSetup.exe, in the global tab select:
Render API: Direct3D9
Display device: your default graphics card
Display driver: Direct3D9 HAL
Screen mode: Full screen
Screen bit depth: 16 bit
Then click the OK button. Make sure the platform is "Windows"
4.- Run MTM2, select 3dfx in the graphics renderer listbox, in the graphics options dialog (Menu Options/Graphics...)
and that's it.
Alternatives to dgVoodoo
dRod (nvidia 9600) had problems trying dgvoodoo on win7 for some reason, so he recommend me trying eVoodoo
I had some trouble with eVoodoo, took some time to display graphics at first time and It didn't render properly some model faces. But it had good framerates and its more easy to use than dgVoodoo.
Another alternative is nGlide
, which is even more easier to use, you just install it and that's it, no config needed. Has nice framerates and no graphic issues, except for the bright