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 Post subject: Re: MTM2 Beta Patch 0.37 (SandCastle hotfix)
PostPosted: Sun Apr 16, 2017 3:44 pm 
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Yeah I suspect it might have something to do with that.


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 Post subject: Re: MTM2 Beta Patch 0.37 (SandCastle hotfix)
PostPosted: Tue Jul 18, 2017 11:26 am 
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Joined: Fri Jun 03, 2016 9:09 pm
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So, something I just learned, but this is just with Fraps...If I select Direct3D as the render, any resolution it won't matter, you'll just get a black screen with sound if you try to record Direct3D. But, if you record 3DFX with Fraps, it will work. (Like I said though, that's just with fraps. Also, you can also record the gameplay fine with Shadowplay before you even start playing no matter the render I think, because I just recorded gameplay of Direct3D with Shadowplay 1600x1200 Direct3D and it recorded fine..

Not that any of this is actually important lol, just useless information to note.


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 Post subject: Re: MTM2 Beta Patch 0.37 (SandCastle hotfix)
PostPosted: Sun Jul 30, 2017 1:21 pm 
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It's good for people to know.


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