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 Post subject: Patch issue
PostPosted: Tue Mar 28, 2017 8:21 pm 
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So I downloaded the community patch and after I set the game to my laptop's resolution, I launched a track and played for about 2 minutes and the game crashed. And I don't mean kicked out of the race and back to the main menu, I mean "I thought I was gonna have to restart my computer" crashed. I have since tried it with several tracks, trucks, and resolutions and every time I click "go," MTM2 will crash. Any ideas guys? It worked at first but after I started changing things it hasn't worked since.

Also, may just be me being a noob again, but it reset my pod limit to 30 after the patch. How do I fix this without effing it up even more?

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 Post subject: Re: Patch issue
PostPosted: Tue Mar 28, 2017 9:31 pm 
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Joined: Sun Mar 01, 2015 4:34 pm
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Idk about your laptop, could be Intel, AMD or NVIDIA graphics or the processors AMD or Intel.

I recommend this program to run the community patch with AMD, (i think) Intel and some NVIDIA graphics like mine 960m

dgVoodoo2

http://dege.freeweb.hu/dgVoodoo2.html

this program actually converts the game to be compatible with DX11(in DX mode in-game) and can also simultate an old video card.
The only issue I found (I think is just me) is blocked at 60 fps, I've unchecked the box of V-Sync


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 Post subject: Re: Patch issue
PostPosted: Wed Mar 29, 2017 6:15 am 
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Joined: Mon Jul 02, 2001 2:01 pm
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Are you using Direct3D or 3dfx? What resolutions?

Sometimes you need to reboot the computer for the game to start working again or randomly change the windows compatibility settings.

Regarding the pod limit... are you using cowpod? Cowpod doesn't work correctly with the patch as it wrongly assumes the game doesn't have the 100 pods patch. (I have to get around to fixing cowpod but don't have the time now).


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 Post subject: Re: Patch issue
PostPosted: Wed Mar 29, 2017 3:56 pm 
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I believe I'm using nglide on my laptop, and the laptop itself uses an integrated graphics processor in place of an actual graphics card. As far as restarting, I've restarted it several times since it stopped working. I'll mess with it again when I get home from work.

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Celebrating 10-ish years of MTM2 (I think...)

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 Post subject: Re: Patch issue
PostPosted: Wed Mar 29, 2017 6:03 pm 
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If using nGlide please make sure you are ONLY using the resolutions labeled with 3dfx.


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 Post subject: Re: Patch issue
PostPosted: Mon Apr 03, 2017 6:17 am 
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Ok, so I tried it over the weekend and I was using the wrong resolution. I switched it back to a supported one and it crashed once, but now it's giving me an error saying missing files when I start a race

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Celebrating 10-ish years of MTM2 (I think...)

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 Post subject: Re: Patch issue
PostPosted: Tue Apr 04, 2017 5:05 pm 
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Well, tried it without Nglide and it works fine.

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Admin of the MTM2 Draggers facebook page, find it here!
https://m.facebook.com/groups/337032006 ... =bookmarks


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 Post subject: Re: Patch issue
PostPosted: Sun Apr 16, 2017 3:45 pm 
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OK.

The error that you are talking about is weird. Sometimes restarting the computer helps. The game has, at times, very weird errors that get cleared with random reboots or with random changes of compatibility settings.


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