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 Post subject: BinEdit replacing Textures not working?
PostPosted: Fri May 08, 2020 7:49 pm 
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Joined: Sat Mar 07, 2015 4:05 pm
Posts: 22
I've had this problem for several years where when i load a model, its missing textures & when i go to replace them, it doesn't seem to accept the new textures & keeps asking for replacements. Is this supposed to be the case? Is there a way to force it to accept the replacement textures i want?


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 Post subject: Re: BinEdit replacing Textures not working?
PostPosted: Sat May 09, 2020 8:58 am 
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Joined: Mon Oct 27, 2003 7:28 pm
Posts: 604
Check your "Default Directories" in Preferences, and make sure your textures are in the ART folder listed there. If they aren't, it's not going to work.


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 Post subject: Re: BinEdit replacing Textures not working?
PostPosted: Sat May 09, 2020 1:07 pm 
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Joined: Sat Mar 07, 2015 4:05 pm
Posts: 22
they are set & when i go to pick textures, they always go to my art folder, that is what i don't understand why its not accepting it. Also i've had a problem for years now too where the model flicker when i'm in solid mode & it makes looking for what face i'm selecting harder to fine


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