Yet ANOTHER compatibility error...
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Green Machine
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- Joined: Mon Jun 28, 2010 10:34 pm
Yet ANOTHER compatibility error...
OK, so I got that compatibility error message with another program, this time it was Palette Master. And once again, troubleshooting compatibility didn't work, so unless someone knows another utility for converting .ACT files to .PAL, I'm pretty much doomed.
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I probably can't help you since I don't use this one much. All I can tell you is make sure you have all the .DLL files you need for it. When you click it, it should tell you if one's missing. I'm sure someone else on here can help you more than me on this.
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Nat Gage (She/They, pls)
I used to be PM Customs but now I'm taking meds for that ;)
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Green Machine
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- Joined: Mon Jun 28, 2010 10:34 pm
OK, I'll give it a go. Thanks for helping out, dudes!Kmaster wrote:Again, 16 bits programs doesn't work with vista/7. MDMRE wrote all his programs on Visual Basic 3!
I assume you're using the PAL to ACT in PSP4 Method. That's quite old. Use FlyRawGui instead, it will automatically convert your RAW files in to BMP files, and vice versa.
Made in the U.S. of A!
Goldview will convert palettes
viewtopic.php?t=4567
C-pod will convert to and from bmp and raw/act
http://cownap.com/~mtmg/repaint/rawtobmp.shtml
http://cownap.com/~mtmg/repaint/bmptoraw.shtml
If you have a model open in binedit, hit ctrl+t to open the texture box, select your texture and click copy to clipboard then paste into paint shop pro. A similar trick can be used with traxx.
mdmre and winpod were absolutely fantastic, indispensable tools way back when, but we've come a long way since then.
viewtopic.php?t=4567
C-pod will convert to and from bmp and raw/act
http://cownap.com/~mtmg/repaint/rawtobmp.shtml
http://cownap.com/~mtmg/repaint/bmptoraw.shtml
If you have a model open in binedit, hit ctrl+t to open the texture box, select your texture and click copy to clipboard then paste into paint shop pro. A similar trick can be used with traxx.
mdmre and winpod were absolutely fantastic, indispensable tools way back when, but we've come a long way since then.
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Green Machine
- Member
- Posts: 16
- Joined: Mon Jun 28, 2010 10:34 pm