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 Post subject: Cowpod not working
PostPosted: Sat Jun 16, 2018 9:10 pm 
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Joined: Sat Jun 16, 2018 9:05 pm
Posts: 8
I recently downloaded the game. I set it up correctly, used nglide and everything is working perfectly fine. Except that if I attempt to add in a new truck or track in Cowpod, it doesn’t do that. The save button doesn’t work. Any help?


Last edited by Forks N Knives on Sun Jun 17, 2018 10:20 am, edited 1 time in total.

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 Post subject: Re: Cowpod not working
PostPosted: Sun Jun 17, 2018 8:21 am 
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Joined: Sun Feb 05, 2017 5:17 am
Posts: 81
Location: Geelong, Victoria, Australia.
Had the same problem before, you need to set Cowpod's compatibility mode to XP or whatever operating system of your choice. (preferably XP.)


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 Post subject: Re: Cowpod not working
PostPosted: Sun Jun 17, 2018 10:24 am 
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Joined: Sat Jun 16, 2018 9:05 pm
Posts: 8
It’s still not working :/


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 Post subject: Re: Cowpod not working
PostPosted: Sun Jun 17, 2018 11:19 am 
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Joined: Sat Jun 16, 2018 9:05 pm
Posts: 8
Alright, I figured out why Cowpod wasn't working. My Pod.INI file was set to read-only. However, the trucks and tracks aren't appearing in the game, even if they are in Pod.INI.


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 Post subject: Re: Cowpod not working
PostPosted: Sun Jun 17, 2018 10:42 pm 
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Joined: Mon Jul 02, 2001 2:01 pm
Posts: 1439
Location: Lost in Translation
Forks you can now post everywhere in the forum.


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 Post subject: Re: Cowpod not working
PostPosted: Sun Jun 17, 2018 10:45 pm 
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Joined: Mon Jul 02, 2001 2:01 pm
Posts: 1439
Location: Lost in Translation
First question: Are you using cowpod with the latest community beta version? If you are, my apologies but cowpod has not been updated to work with it so it will always default to 30 pods and if you try to add a higher number it won't let you.

If that is not the case... hmmm.

I personally have always preferred podini, a more simple program but it works no matter the game version or windows version.

http://mtm2.com/~mtmg/utilities.html


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 Post subject: Re: Cowpod not working
PostPosted: Mon Jun 18, 2018 9:07 am 
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Joined: Sat Jun 16, 2018 9:05 pm
Posts: 8
Alright then. I’m using Windows 7 so I’ll try Podini.


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 Post subject: Re: Cowpod not working
PostPosted: Thu Jun 21, 2018 9:36 pm 
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Joined: Sat Jun 16, 2018 9:05 pm
Posts: 8
Still not working. Thinking of reinstalling the game.


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 Post subject: Re: Cowpod not working
PostPosted: Fri Jun 22, 2018 3:44 am 
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Joined: Mon Jul 02, 2001 2:01 pm
Posts: 1439
Location: Lost in Translation
I assume you are using either the official patch or the community beta patches right? (the beta patches include the official patch).


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 Post subject: Re: Cowpod not working
PostPosted: Fri Jun 22, 2018 4:08 pm 
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Joined: Sat Jun 16, 2018 9:05 pm
Posts: 8
Alright, I'll explain the whole thing: I got the game from this site, the full one. I tried installing the patch, but nothing would happen. It wouldn't install. I'm not using any patch. Maybe if I install the official patch it will work, right?


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 Post subject: Re: Cowpod not working
PostPosted: Fri Jun 22, 2018 5:35 pm 
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Posts: 1439
Location: Lost in Translation
That's why the addons don't work. You need at least the official patch for it to work. Though if you just install the community patch (http://mtm2.com/MTM2/Utilities/CommPatc ... tches.html) then it will have the official patch already included.


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 Post subject: Re: Cowpod not working
PostPosted: Sat Jun 23, 2018 11:23 am 
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Joined: Sat Jun 16, 2018 9:05 pm
Posts: 8
I installed the Community Patch. I can finally add my own trucks and tracks into the game. Thanks man. :)

Also yeah, Cowpod's trash. Podini is much better for sure.


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 Post subject: Re: Cowpod not working
PostPosted: Sun Jul 06, 2025 1:27 am 
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Joined: Sun Feb 05, 2017 5:17 am
Posts: 81
Location: Geelong, Victoria, Australia.
UPDATE:

Now I'm being presented with the same problem again, this time on my new Windows 11 PC.

Everytime I use Cowpod to pod files into the pod.ini file, for whatever reason, despite the pod.ini showing that the pod is in there, when you open the game, they never show up in the truck, nor track menu. This essentially the first time I'm being presented with this problem in ages.

I've just about tried everything at this stage, from installing both the official, and community patch in order, to changing permissions, to running both game and Cowpod in compatibility mode, and not one single solution works. It's almost as is if both the "pod.ini" file and "Monster.exe" can't seem to find a pathway to one another.

I'm guess I'm taking a hiatus from MTM2 until someone can figure out why this problem persists.


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 Post subject: Re: Cowpod not working
PostPosted: Sun Jul 06, 2025 1:39 am 
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Joined: Mon Jul 02, 2001 2:01 pm
Posts: 1439
Location: Lost in Translation
Have you tried using podini instead? I still use that and it works for me. I know the advantage of cowpod is that it allows you to have files in different folders but to me that has always been finicky. If I have the tracks and trucks in the main MTM2 folder together with pod.ini and monster.exe, I've never had a problem (and using pod.ini too).


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 Post subject: Re: Cowpod not working
PostPosted: Sun Jul 06, 2025 5:15 am 
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Joined: Sun Feb 05, 2017 5:17 am
Posts: 81
Location: Geelong, Victoria, Australia.
Welp, looks like Podini seems to have fixed it, only now the problem is that I can't have such folders like "tracks" and "trucks" with the pod files in them separated to keep the main MTM2 folder neat and clean. Unless there's another alternative in doing so that I don't know of?


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 Post subject: Re: Cowpod not working
PostPosted: Sun Jul 06, 2025 12:48 pm 
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Joined: Mon Jul 02, 2001 2:01 pm
Posts: 1439
Location: Lost in Translation
Try and see if PodIt works for you.

http://mtm2.com/~mtmg/downloads/mtm2/po ... ditdll.zip


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