MTM2.com

A forum for mtm2 discussion
FAQ :: Search :: Members :: Groups :: Register
Login
It is currently Wed Oct 17, 2018 1:32 pm



Post new topic Reply to topic  [ 5 posts ] 
Author Message
 Post subject: alighning textures
PostPosted: Thu Sep 04, 2003 9:39 pm 
Member
User avatar

Joined: Sat May 11, 2002 2:01 pm
Posts: 247
Location: surrey, bc, canada
is there an easy way to alighn textures or groups of textures w/o me going bald trying to do it?

_________________
Leg's Auto Emporium most anything that you'll need to make a truck!


Top
 Profile  
 
 Post subject:
PostPosted: Thu Sep 04, 2003 9:46 pm 
Glow Ball
User avatar

Joined: Tue Feb 02, 1999 7:00 pm
Posts: 11
I guess you'll be wanting Patterns and Templates


Top
 Profile  
 
 Post subject: customs
PostPosted: Fri Sep 05, 2003 3:47 pm 
Member

Joined: Mon Mar 13, 2000 2:01 pm
Posts: 360
If you are making custom textures I suggest
http://www.geocities.com/TimesSquare/Co ... torial.htm

If you are just starting with stock textures and what not then phins got the links there. If its custom textures your struggling with read the site, you'll learn alot more than you did before.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Sep 05, 2003 10:10 pm 
Member
User avatar

Joined: Sat May 11, 2002 2:01 pm
Posts: 247
Location: surrey, bc, canada
i am using costom textures. the problem i had(not even trying that again) was that the textures i made were in mass multiples. and couldnt figure out how to set them up, not align them.sorry.
but im still getting the traxx sqares in my track though :? done the 2 pixeltrick and still getting it.

_________________
Leg's Auto Emporium most anything that you'll need to make a truck!


Top
 Profile  
 
 Post subject:
PostPosted: Sat Sep 06, 2003 4:10 am 
Member
User avatar

Joined: Sat Feb 26, 2000 2:01 pm
Posts: 0
> couldnt figure out how to set them up, not align them.sorry.

I'm still not sure I understand, but...

When I have a mess of new textures to load up and lay down in Traxx I load them into the texture window one by one in alpha/numeric order, which takes some time sometimes. Doing so I know I'll easily be able to lay them down in their original grid order, such as:

1-2-3-4
5-6-7-8
a-b-c-d
e-f-g-h
etc.

Before first laying them on an off-track area I always place myself facing north and down in Traxx, so that the textures on the terrain are oriented the same as they appear the texture box, for my own ease.

Now I could try to talk about making textures in unique groups and aligning those groups at the edges in paint program, which may be what you are talking about, but a few offhand words alone wouldn't be much help, I think. One thing though, I think Slice60 (with Turbo help) is the best texture slicer, as such all of your base textures must be divisible by 60 pixels.

See all of the stuff in the Textures sub-menu under the MTMG menu at http://rhinoseros.com/~mtmg/

Also, there may be help for you in the Traxx >> Textures sub-menu there too.


p.s. thanks dawg ;)


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group