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PostPosted: Thu Mar 23, 2006 10:29 pm 
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Just a plain ol' sign. I wanted to start small.. :)

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 Post subject:
PostPosted: Thu Mar 23, 2006 10:30 pm 
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Location: Mississippi , USA
Yep that's the problem.. I'm starting with 1 not 0.. stupid me..

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PostPosted: Fri Mar 24, 2006 12:01 am 
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Location: Mississippi , USA
Oh god this is a learning expierience I wasn't expecting tonight
I couldn't get my vertex numbers right.. Finally got it figured out and low and behold.. what I was afraid.. Going to have to do some kind of editing.. not tonight though.


Image

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<p><font color="#990000">"I regret not what I've done, but what I didn't do."</font></p>
<p><a href="http://brandonbatson.com"><font color="#000066"><b><font color="#006666">http://brandonbatson.com
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 Post subject:
PostPosted: Fri Mar 24, 2006 1:17 am 
Glow Ball
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I dunno, I kinda like it :P


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PostPosted: Fri Mar 24, 2006 6:46 pm 
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Location: Mississippi , USA
It looks a little better encased..

Image

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 Post subject:
PostPosted: Fri Mar 24, 2006 9:57 pm 
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Location: Mississippi , USA
See if this addresses some of the issues...


Download

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<p><font color="#990000">"I regret not what I've done, but what I didn't do."</font></p>
<p><a href="http://brandonbatson.com"><font color="#000066"><b><font color="#006666">http://brandonbatson.com
</font></b></font></a> </p>


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 Post subject:
PostPosted: Fri Mar 24, 2006 10:22 pm 
Glow Ball
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Posts: 19
cp3 are both floaters, right side worse than the left.

cp8 takes away my favorite shortcut

You set transparency to mtm1 type instead of mtm2 and as a result they shine through the terrain. Just needs a simple reset.

This is looking very nice. Good work.


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 Post subject:
PostPosted: Fri Mar 24, 2006 10:50 pm 
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I thought you'd learned that I HATE shortcuts...


Oops.
<-------- still hasn't gotten the hang of Binedit



:wave:

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 Post subject:
PostPosted: Sat Mar 25, 2006 9:42 pm 
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Location: Mississippi , USA
I think I fixed everything you mentioned. If you don't find anything huge.. This will probly' be it.


http://brandonbatson.com/mtm/hdhills.zip

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 Post subject:
PostPosted: Sat Mar 25, 2006 10:34 pm 
Glow Ball
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I thought it was ready long ago, but if you keep giving people the chance to find things wrong....


This tree is planted a tad too deep

<center><img src="http://mtm2.com/~forum/images/psycoshanger20060325a.jpg" width="512" height="438"></center>


And from certain angles, this one becomes un-planted

<center><img src="http://mtm2.com/~forum/images/psycoshanger20060325b.jpg" width="512" height="438"></center>


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 Post subject:
PostPosted: Sat Mar 25, 2006 11:39 pm 
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I like the plexiglass checkpoints (hehe). Congrats on breaking the vertex barrier.

I said earlier that "you clearly know what you're doing", which was my way of saying you clearly know how to carve out a first class race track. It is that, and I'd say it's complete. Well done sir. As for scenery, I think the track has just the right amount of stuff, looks great.


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 Post subject:
PostPosted: Sun Mar 26, 2006 12:09 am 
easy company
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>> you clearly know how to carve out a first class race track

he's a natural like no other


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 Post subject:
PostPosted: Sun Mar 26, 2006 7:54 am 
Glow Ball
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I agree. He should make more.


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 Post subject:
PostPosted: Sun Mar 26, 2006 9:04 am 
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Location: Mississippi , USA
You wouldn't mind giving me a bit more of a hint where to find those would you?

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 Post subject:
PostPosted: Sun Mar 26, 2006 10:53 am 
Glow Ball
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LOL, is it that important? I just cruised around off track until I could find something. But if you're bent on it, then look someplace past the 270 degree turn near the beginning. The sunken one, okay, sure, but the other can't be noticed unless you're in gold mode and right up next to it - I really had to search to find anything, hehe.

If you are planning to do one more edit, then how about a races bitmap pic. No snow in the one there now.


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 Post subject:
PostPosted: Sun Mar 26, 2006 1:00 pm 
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Location: Mississippi , USA
Oh yea.. Totally forgot about the pic..


And yea.. I'm going to fix the sunken one.. Although.. It could be said that the snow is just deep around it lol

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<p><a href="http://brandonbatson.com"><font color="#000066"><b><font color="#006666">http://brandonbatson.com
</font></b></font></a> </p>


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 Post subject:
PostPosted: Sun Mar 26, 2006 2:10 pm 
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Location: Mississippi , USA
Alright.. it's uploaded..

Also.. if by some chance you think anyone will want the goofy cp's..

http://brandonbatson.com/mtm/psyccp.zip

or the cruddy little mtmg banner..

http://brandonbatson.com/mtm/mtmgbanner.zip

_________________
<p><font color="#990000">"I regret not what I've done, but what I didn't do."</font></p>
<p><a href="http://brandonbatson.com"><font color="#000066"><b><font color="#006666">http://brandonbatson.com
</font></b></font></a> </p>


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 Post subject:
PostPosted: Sun Mar 26, 2006 10:50 pm 
Glow Ball
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Posts: 19
<center>

<a href="http://cownap.com/~mtmg/models/Custom/cchkpnts.html"><img src="http://cownap.com/~mtmg/models/Custom/Mtmcpics/psyccp.jpg"></a>


<a href="http://cownap.com/~mtmg/models/Custom/csigns.html"><img src="http://cownap.com/~mtmg/models/Custom/Mtmcpics/mtmgbanner.jpg"></a>


<a href="http://mtm2.com/~tracks/details.cgi?t=4480"><img src="http://mtm2.com/~tracks/S2006/hangdoghillsracewaybypsycos.jpg"></a>

</center>


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 Post subject:
PostPosted: Mon Mar 27, 2006 1:10 am 
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Joined: Sat Feb 26, 2000 2:01 pm
Posts: 621
Location: Mississippi , USA
The good news.. I guess.. I have the editing bug again..

The bad news.. Things only get harder from here...



Image

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<p><font color="#990000">"I regret not what I've done, but what I didn't do."</font></p>
<p><a href="http://brandonbatson.com"><font color="#000066"><b><font color="#006666">http://brandonbatson.com
</font></b></font></a> </p>


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 Post subject:
PostPosted: Mon Mar 27, 2006 1:36 am 
Glow Ball
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I thought Pearl County was finished but you added that extra part onto it then let it stand there. At first I didn't like the extra part, I guess cuz I liked the first part, but I just ran it now and I kind of like it as it is - the new part has grown on me. Which means. It just needs textures tidied up, double check checkpoint placement, add a few markers and it's done. If that's too much work, I'd be glad to wrap it up for you.


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