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 Post subject: Tampa 2007
PostPosted: Thu Jun 21, 2007 10:46 am 
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Joined: Sun May 13, 2007 11:32 am
Posts: 176
Location: Behind You
i know most of you dont race drag tracks like these but if you could check it out and give me some feed back on the ramping, because the original tampa 07 i made had horid ramping and this one im looking for a as good as i can get, also leave some feedback on the textures 85% of it is all made by me (a first may i add :) ).


 Post subject:
PostPosted: Mon Jun 25, 2007 9:04 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 12
Races bitmaps are not 210 pixels high so they don't fit the races window/box fully.

We tested on the freestyle track because we figured that would have the most model work to be concerned about.

Textures look good. The only noticable seams are where the three circles are toward the ends, you can see where the texture corners come together. Minor, but it's visible if you're looking for it.

The camper looks good and breaks apart as it should.

You can drive under the big blue ramp from the sides. The big green one let's you go from the side and from the reverse direction.

The car ramps are pretty good all around, but you can get hung up on top in a few places, especially over on the freestyle bunch 'near' the school bus jump.

But was a lot of fun to check it out.

 Post subject:
PostPosted: Mon Jun 25, 2007 9:15 am 
Gone Walkabout
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Joined: Tue Jan 25, 2005 10:35 am
Posts: 665
I was lucky to catch Phin online and have a run on the freestyle track.

My first time on such a track, and I have to say what fun it was. I like the setout and a few parts using some tight manuveours produced some spectacular action.

Did get caught up on a few of the models, crashing into one which in turn shot me forward fast and on top of some cars were i was well and truely stuck, that was at the opposite end from where you enter.

I am far from an expert but i like this track.

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