Beta 2 is out the door!
-Barricades showing which way to go on the merge/split roads
-Improved terrain in the middle
-Hopefully better computer trucks
-Don't know why Race Type was set to "rally." Changed it back to Circuit (you might have to manually set it to four laps though, since mtm2 doesn't like to do that automatically)
The terrain on the outside edge has been left alone to give the track a canyon/quarry look and emphasize the track itself. The hill in the far corner has been rounded off, and I couldn't think of what to do with the hill in the middle so I turned it into a pyramid. So now the middle of the track looks like ancient Egypt covered with grass lol.
The roads were laid out for the sole purpose of including all the track textures which is why the center line gets a bit weird sometimes (i.e. showing a passing zone when it would be dangerous to pass etc.)