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 Post subject: CMQ/CMX Tire Pack By White2098
PostPosted: Mon Jan 26, 2009 5:24 pm 
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Joined: Sun Nov 03, 2002 2:01 pm
Posts: 496
Location: carmel, california, usa
Image

Readme file,

CMQ/CMX Tires By White2098


Here is my custom tire pack for all MTMers interested in using them.
These tires have a more 3D look to them, 14 versions, and are all
ready to install the second you put them in your MTM2 folders!

These tires use the same texture pallet as my other trucks so if you
want to replace the tread(or anything else) it's as easy and copy and paste.

Instructions:

Unzip the folder and you will see an art and models folder. Open up
the art folder and drag all the files over to the MTM2 art folder. Now
repeat the proccess with the models folder and start using them!

Credits:

These tires were done completly by me. Please just give me proper
credit in your truck credits file.

Enjoy!

http://mtm2.com/~trucks/dl.cgi?dl=5535


Last edited by white2098 on Mon Jan 26, 2009 5:29 pm, edited 1 time in total.

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 Post subject: Re: CMQ/CMX Tire Pack By White2098
PostPosted: Mon Jan 26, 2009 5:26 pm 
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Joined: Sun Jun 08, 2008 7:46 am
Posts: 702
Location: In BinEdit, using YOUR models.
I'll definitely download this.


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 Post subject:
PostPosted: Mon Jan 26, 2009 5:27 pm 
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Joined: Tue Apr 24, 2007 7:58 pm
Posts: 115
Location: Muskegon, MI
Dude, i don't know how you do it, but every tire you make is better than the last. These are just awesome man! Even better is you've got just about any truck covered with the different color beadlocks and rims. Just awesome man, great job!

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"This is a big toy, thats what we do. Its just parts man. I'm ok, you're ok, the fans are ok, its only parts."- Jim Koehler


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 Post subject:
PostPosted: Wed Jan 28, 2009 4:05 pm 
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Location: carmel, california, usa
Thanks for the compliments guys :)


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 Post subject:
PostPosted: Wed Jan 28, 2009 4:07 pm 
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Location: In BinEdit, using YOUR models.
white2098 wrote:
Thanks for the compliments guys :)


I've already used it on one of my trucks. :)

I have a project I'm working on now, that involves your tires. They're going to be for most of my MJ projects in the future. Thanks dude.


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 Post subject:
PostPosted: Wed Jan 28, 2009 11:48 pm 
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Location: carmel, california, usa
Yeah, I noticed that on the Destroyer truck, good stuff 8) Good luck on the future work!


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 Post subject:
PostPosted: Thu Jan 29, 2009 10:32 am 
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Joined: Wed Apr 09, 2008 4:10 pm
Posts: 28
anyone mind telling me what i need to use to put these tires on my rides...im not a painter i just wanna update the tires on the trucks for a more...realistic look


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 Post subject:
PostPosted: Thu Jan 29, 2009 4:23 pm 
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Location: In BinEdit, using YOUR models.
DAWGFATHER wrote:
anyone mind telling me what i need to use to put these tires on my rides...im not a painter i just wanna update the tires on the trucks for a more...realistic look


Extract the pod in BinEdit

Load up the TRK file in BinEdit

Click the tire base name and press the "..." button

Locate the tire name in the "MODELS" folder

Then double click it

Then click "Make POD"

Then just load it up in MTM2.

If you don't understand this, IDK where to tell you to look.


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 Post subject:
PostPosted: Thu Jan 29, 2009 6:17 pm 
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Joined: Wed Apr 09, 2008 4:10 pm
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o.....k


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 Post subject:
PostPosted: Fri Jan 30, 2009 7:50 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 19
These are just tires? I should look more closely. I bet these would make a good stock upgrade/replacement set.


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 Post subject:
PostPosted: Fri Jan 30, 2009 11:57 am 
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Joined: Mon Dec 17, 2007 1:42 pm
Posts: 614
Phineus wrote:
These are just tires? I should look more closely. I bet these would make a good stock upgrade/replacement set.


Image

Indeed they would, look really nice. I should try them out on all the stocks some time.


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 Post subject:
PostPosted: Fri Jan 30, 2009 12:31 pm 
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Location: carmel, california, usa
Phineus wrote:
These are just tires? I should look more closely. I bet these would make a good stock upgrade/replacement set.


Yes sir, very good idea! The texture is also on one pallet so modifying is very easy.


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 Post subject:
PostPosted: Fri Jan 30, 2009 12:41 pm 
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Joined: Sun Oct 16, 2005 4:39 pm
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Location: Winnipeg Manitoba, Canada
they look blocky, did stock tires look that blocky????


Anyways,
Quote:
Your lack of burning rubber disturbs me

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 Post subject:
PostPosted: Fri Jan 30, 2009 2:55 pm 
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Location: carmel, california, usa
Slayer wrote:
they look blocky, did stock tires look that blocky???


They're shaped differently than the stock tires. They have more texture detail so the modeling had to be changed around to fit the textures.

The real main difference is the sidewalls. The stock tires don't have beadlocks so the sidewalls smother the tire and pop out more. My tires have a lot more detail on the sides and the only way to prevent extra verts was to indent the sidewalls and make up for it by detailed texturing.

MTM2 tire:
Image

CMQ tire:
Image

Real tire:
Image

And as you may have guessed by now MTM2 isn't exactly a model friendly game. Sometimes you have to just take what it gives you.


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 Post subject:
PostPosted: Fri Jan 30, 2009 4:38 pm 
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Location: In BinEdit, using YOUR models.
Roadknight wrote:
Phineus wrote:
These are just tires? I should look more closely. I bet these would make a good stock upgrade/replacement set.


Image

Indeed they would, look really nice. I should try them out on all the stocks some time.


I was gonna say the same thing, but I didn't have the time to say it. :P


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