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 Post subject: Me mad? Judge for yourself... PI
PostPosted: Sun Jan 06, 2002 10:22 am 
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Joined: Fri May 04, 2001 2:01 pm
Posts: 495
Location: Bathurst, NSW, Australia
This a teaser pic of, if not my latest, then certainly my most ambitious (some would say insane) project yet; a high-detail 100% scratch-built truck model that I have been documenting for the third tutorial on my BINedit Resource website.

Image
http://64.168.3.244/mtmbbs/uploads/falcau-preview.gif

I finished the textures the other day apart from final tweaking, but I'm not gonna show you a textured model just yet. What I will tell you is that the whole truck body as shown is made up of 689 vertices and 772 faces, and that's not counting accessories I've built like the rollbar! To make it easier (yeah right) I built the one half of the truck and then mirrored it, but that in itself is no mean feat when you consider that one half took over 400 vertices! And the whole thing is mapped to 3 custom textures which I hand-drew.

I'm not going to reveal what it is just yet, but if you look closely, and combine all that close-lookingness with an ability to read my mind, you might be able to guess (it is a model of a real vehicle).

I can't tell you when it'll be done, as there's still a lot that needs sorting, but it is close. This is only the beginning, as I have big plans and lots of ideas for this thing. Time alone will tell if they all get realised.

Ta ta,

D2S

[This message has been edited by Drive2Survive (edited 06-01-2002).]

[This message has been edited by Drive2Survive (edited 06-01-2002).]


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 Post subject:
PostPosted: Sun Jan 06, 2002 11:14 am 
easy company
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Joined: Tue Feb 29, 2000 2:01 pm
Posts: 2036
Thats some mighty fine work there man, I've seen that silhouette before, rrrr just can't put a name to it..

thanks for the preview, can't wait to see it finished... that and the BinEdit tutorial!

and nooooooo you're not mad, nuts maybe, but not mad ;o)


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 Post subject:
PostPosted: Thu Jan 10, 2002 6:32 am 
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Joined: Sat Dec 22, 2001 2:01 pm
Posts: 17
Location: CANADA
I agree with Malibu 350 pretty impressive!
As for a guess the file name is FalcAU.bin if that has anything to do with it.
1 question, you say mirrored half of it
what did you do with the vertices down the middle, merge them?
MPK

[This message has been edited by MPK (edited 10-01-2002).]


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 Post subject:
PostPosted: Fri Jan 11, 2002 1:27 pm 
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Joined: Fri May 04, 2001 2:01 pm
Posts: 495
Location: Bathurst, NSW, Australia
Yep, they were merged (and then all unused were deleted). I was already using far too many vertices on the model as it was without wasting more of them...


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 Post subject:
PostPosted: Sat Feb 16, 2002 3:44 am 
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Joined: Sat Jan 19, 2002 2:01 pm
Posts: 9
Location: Ireland
Oh yes.


Quite a truck I say I say.

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