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 Post subject: Truck maker plugin for BinEdit.
PostPosted: Fri Apr 01, 2005 5:10 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 19
The first plugin for BinEdit. It's been a long time in the making but we think it's ready for general use. Currently, truck selections are limited to north american models and the years only go back to nineteen sixty. If it proves worth while, we will try to expand available models to include euro trucks, and maybe even go back to some antique years and models. There is no plan at this time to include cars.

Here's how it works. Download the Truck Maker program from here and copy it into the binedit program folder. It must be in the binedit folder to work.
<ul><li><a href="http://binedit.com/TruckMaker.exe">TruckMaker.exe</a> (68k)</li></ul>
Make a shortcut to the exe or just double click it. Do not open binedit yet. When truck maker opens, you'll get a screen like this.

<center>
<img src="http://mtm2.com/~forum/images/truckmaker1.gif" width="447" height="407">
</center>

Now just make your selections. For example, like so.

<center>
<img src="http://mtm2.com/~forum/images/truckmaker2.gif" width="447" height="407">
</center>

If you change your mind, just go back and make any adjustments you want. The plugin won't let you make wrong selections. When everything is correct, the "Make Truck" button will become activated. Click it, and BinEdit will automatically open and your truck will load into the work space, like so.

<center>
<img src="http://mtm2.com/~forum/images/truckmaker3.gif" width="438" height="379">
</center>

Now you can add any personal touches to it you want and give it a custom paint job. You will still have to create the TRK file but that shouldn't be too hard by this stage.

Have fun, and let us know what you think.


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 Post subject:
PostPosted: Fri Apr 01, 2005 7:29 am 
Member
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Joined: Thu Jun 12, 2003 4:58 pm
Posts: 115
Location: USA
Works great!! .... Image
Not sure what "Cram" does, but oh well.

You guys...... :P

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 Post subject:
PostPosted: Fri Apr 01, 2005 8:23 am 
Member
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Joined: Thu Apr 19, 2001 2:01 pm
Posts: 695
Location: USA and Proud of it.
I'd like to see the algorithm that you use for fitting the faces. I'm surprised that the best fit isnt usually all triangles.

Props to you. This is the best i've seen in a while.

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CH_2005
<a href="http://ch.mtm2.com/">Visit my site</a>


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 Post subject:
PostPosted: Fri Apr 01, 2005 12:46 pm 
Member
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Joined: Sat May 11, 2002 2:01 pm
Posts: 247
Location: surrey, bc, canada
awesome guys... absolutly awesome... lol.. as "Tony the Tiger" would say " This is GRRRRRRRRRRRRRREAT!!"

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Leg's Auto Emporium most anything that you'll need to make a truck!


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 Post subject:
PostPosted: Fri Apr 01, 2005 1:40 pm 
Member
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Joined: Wed Aug 22, 2001 2:01 pm
Posts: 109
Location: Park Hills, Kentucky
Oh my.

Looks like truck making just got a lot less time-consuming...

This is sweet...thanks a million, and guys, notify the people that use vales about this or something...they need to get over here and check this out; maybe stay awhile too :D

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www.allmonster.com


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 Post subject:
PostPosted: Sun Apr 03, 2005 3:40 pm 
MTM2 Fanatic

Joined: Thu Sep 04, 2003 1:48 pm
Posts: 680
Well...

May I ask why I get an "April fools" message when I click the Make Truck button? :?

It's obviously not a joke, otherwise where would we get that completed truck picture?


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 Post subject:
PostPosted: Sun Apr 03, 2005 3:54 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 19
Since it's now officially april 3rd, I guess there's no harm in providing a link.

http://mtm2.com/~trucks/trucks.cgi?s=87+jimmy


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 Post subject:
PostPosted: Sun Apr 03, 2005 7:05 pm 
MTM2 Fanatic

Joined: Thu Sep 04, 2003 1:48 pm
Posts: 680
Well, there you go. I am now officially the stupidest weirdo to ever believe anything. Last time, it was MTM3 being worked on, and now...

Just wait. I am really going to get you guys next year. Just wait.


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