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 Post subject: Are these Hellbender resources lost to time?
PostPosted: Wed Dec 31, 2025 9:29 pm 
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Joined: Sun Aug 11, 2024 11:59 am
Posts: 8
Location: Canada
Found these old pages of Hellbender-related content on Wayback machine, but the files are missing.

https://web.archive.org/web/19991010013 ... hindex.htm
https://web.archive.org/web/20001206215 ... t.com/hrc/

I know this is a MTM2 board, but, I'm wondering if there's any old TRI fans around here that might have connections to the people who ran these sites back in the day, or have copies of files anywhere. It's a longshot, but I figured I'd ask.


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 Post subject: Re: Are these Hellbender resources lost to time?
PostPosted: Thu Jan 01, 2026 7:59 am 
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Joined: Mon Oct 27, 2003 7:28 pm
Posts: 619
A bunch of those utilities (specifically the mdmre ones) on the first link are found in the Downloads section from the main domain:

http://mtm2.com/~mtmg/utilities.shtml
http://mtm2.com/~mtmg/inventory.shtml

A repository of Hellbender models is here: http://www.mtm2.com/~mtmg/models/hellbe ... ngs1.shtml

I never played Hellbender so I wouldn't know where any of the map/vehicle mods may have gotten to.


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 Post subject: Re: Are these Hellbender resources lost to time?
PostPosted: Thu Jan 01, 2026 10:47 pm 
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Joined: Sun Aug 11, 2024 11:59 am
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Thanks, that's still useful. As for the levels, hopefully someone out there still has them archived somewhere to this day.


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 Post subject: Re: Are these Hellbender resources lost to time?
PostPosted: Tue Jan 06, 2026 5:40 pm 
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1361
Location: Valparaíso, Chile.
Basically we have the tools (even more advanced that could help you) but not the levels. Many years ago I noticed there was a level editor (helledit) but I never saw levels for download on the internet.
You can use more modern utilities for POD files like CH-POD or Winpod32 if you like MDMRE's. they are all compatible with Hellbender. In theory you could also edit terrain elevation with Traxx, convert RAW files with FLYRAWGUI and so on.


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