Silverton Raceway Beta
- NIR_Cr@$hC@rt
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Off the top.
And checkpoints seven, eight and nine seems to be facing the wrong way.
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What do you mean chicane? I saw no tight passage or single-file roadway.
- <a href="http://cownap.com/~pics/temp/rc/Image2.jpg" target="_blank">Tree cuts into stand after the first turn</a>
- <a href="http://cownap.com/~pics/temp/rc/Image5.jpg" target="_blank">Stands cut into terrain</a>
- <a href="http://cownap.com/~pics/temp/rc/Image6.jpg" target="_blank">Oopsie on the texture</a>
- <a href="http://cownap.com/~pics/temp/rc/Image7.jpg" target="_blank">Barricades need alignment</a>
And checkpoints seven, eight and nine seems to be facing the wrong way.
[ edit ]
There is a tight chicane as well.
What do you mean chicane? I saw no tight passage or single-file roadway.
- NIR_Cr@$hC@rt
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Turns out that turn with the barriers wasn't as tight as I thought it would be. Oh well.
Okay, I've fixed all problems in Traxx but you may not hear from me for a while. I'm taking on one of the biggest tasks in track making. I'm trying to make the mighty Nordschleife circuit. For those of you who don't realise how tough this is, here is a map of the track. Take a look at those kilometre markers to see how long the track is.
Btw, Phin, can I have permission to post a zip on the track page that contains video of a lap of the Nordschleife? It is a video made by my dad and it shows the entire track from a camera mounted on his motorcycle. Beware, it is about 25 megs even after zipping.
Stay tuned for betas of this track as it will be a track in the GP series I am making.
Right, I am entering Traxx, and I may be some time. Just call me Captain Oates lol.
Okay, I've fixed all problems in Traxx but you may not hear from me for a while. I'm taking on one of the biggest tasks in track making. I'm trying to make the mighty Nordschleife circuit. For those of you who don't realise how tough this is, here is a map of the track. Take a look at those kilometre markers to see how long the track is.
Btw, Phin, can I have permission to post a zip on the track page that contains video of a lap of the Nordschleife? It is a video made by my dad and it shows the entire track from a camera mounted on his motorcycle. Beware, it is about 25 megs even after zipping.
Stay tuned for betas of this track as it will be a track in the GP series I am making.
Right, I am entering Traxx, and I may be some time. Just call me Captain Oates lol.
- SLO_Jumper
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Take a look at those kilometre markers to see how long the track is.
Pfff. That's ok, 20 something kilometer. i use to run (on my feets) 42 km in 2hour 40) so 20 something wont intimidate me with a monster truck.
"In theory, there is no difference between theory and practice. But, in practice, there is."
Jan L.A. van de Snepscheut
<a href="http://www.hof.slojumper.com" target="_blank" class="postlink">Team SLO's hall of fame</a>
Jan L.A. van de Snepscheut
<a href="http://www.hof.slojumper.com" target="_blank" class="postlink">Team SLO's hall of fame</a>
Here's something you can't see from the road, but for those who are prone to roaming, well I'd think it would strike them as odd. Actually the manner in which all of them are jammed together is a bit suspect in my opinion.
That's all I got for now. In-laws are still here (lol layover), so I'm out for the night. I'll look it over again in the morning and post my findings (if any) there. Looking pretty good tho, bud!
That's all I got for now. In-laws are still here (lol layover), so I'm out for the night. I'll look it over again in the morning and post my findings (if any) there. Looking pretty good tho, bud!
- NIR_Cr@$hC@rt
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I had to put the grandstands like that to make an arena shape. I could swop the long stands for the stock MTM ones.
Glad you're not intimidated by the look of the track Jumper. It will be a part of the season. You guys could organise online races where you use a different one of these tracks every week or two. I'd like to see how many enter a race at the Nordschleife...and how many come out alive, muhahaha.
Glad you're not intimidated by the look of the track Jumper. It will be a part of the season. You guys could organise online races where you use a different one of these tracks every week or two. I'd like to see how many enter a race at the Nordschleife...and how many come out alive, muhahaha.
Understand, Cr@$h, and actually where you fused the grandstands here doesn't look too bad at all. It's spots like this where they're not connected at all, and here where they are but the alignment is off. It appears that it's possible to align the grandstands so that they don't grossly overlap one another, however, in the end they may not positioned as close to the road as they are now. Hehe I'm sure you'll work it out.
But that's all I saw, bud - Phin got the other things wrapped up. I'd say this one's close to being a done deal.
But that's all I saw, bud - Phin got the other things wrapped up. I'd say this one's close to being a done deal.
- NIR_Cr@$hC@rt
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Beta III is out. I have:
Fixed the C/Ps
Fixed the texture
Removed the chicane barricades
Sorted out the arena
Added a storage area behind the pits
Moved/Deleted the offending grandstands and trees
Given the track its own custom palette
There may still be some problems and I have noticed that when I place a model in the track (on a different computer), The model sinks a couple feet in game. That may just be my computer but if not point out the ones I have missed.
Oh, Happy New Year.
Fixed the C/Ps
Fixed the texture
Removed the chicane barricades
Sorted out the arena
Added a storage area behind the pits
Moved/Deleted the offending grandstands and trees
Given the track its own custom palette
There may still be some problems and I have noticed that when I place a model in the track (on a different computer), The model sinks a couple feet in game. That may just be my computer but if not point out the ones I have missed.
Oh, Happy New Year.
- NIR_Cr@$hC@rt
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Ok here's what I got:
• Slightly sunken carsare circled
• Severely sunken grandstands
• Numerous misaligned sand textures. Slight, but they're noticeable.
• Misplaced tile/road texture aligment
• Alignment of the road here is jagged, inconsistent with the rest of the track.
• It's evident you've done some work on the grandstands, however the alignment here is inconsistent with what you have here.
I kinda get the impression you spliced your signs together. The Goodyear sign isn't quite so bad, but that Snap-On one is an eye catcher. Here your start/finish model somewhat obscures the end of the Goodyear sign and the start of the DTAL sign. It's a nice model, that's for sure. Maybe try repositioning it on top of the concrete structure, or maybe try a different model altogether perhaps.
That's it for now, bud. I'll let ya know if I see anything else.
P.S. - Forgot to ask about the cp markers; where are they? LOL
• Slightly sunken carsare circled
• Severely sunken grandstands
• Numerous misaligned sand textures. Slight, but they're noticeable.
• Misplaced tile/road texture aligment
• Alignment of the road here is jagged, inconsistent with the rest of the track.
• It's evident you've done some work on the grandstands, however the alignment here is inconsistent with what you have here.
I kinda get the impression you spliced your signs together. The Goodyear sign isn't quite so bad, but that Snap-On one is an eye catcher. Here your start/finish model somewhat obscures the end of the Goodyear sign and the start of the DTAL sign. It's a nice model, that's for sure. Maybe try repositioning it on top of the concrete structure, or maybe try a different model altogether perhaps.
That's it for now, bud. I'll let ya know if I see anything else.
P.S. - Forgot to ask about the cp markers; where are they? LOL
- NIR_Cr@$hC@rt
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Cope, thanks for pointing all that out. I think I need to use my old comp. Things didn't sink into the groung with that one.
I would like to see some video of maybe you and Jumper racing on my two GP tracks. Something like you did on Landslide. Another video I would enjoy is when my Nordschleife is released you and another driver racing 1 lap of it. That would be entertaining.
I would like to see some video of maybe you and Jumper racing on my two GP tracks. Something like you did on Landslide. Another video I would enjoy is when my Nordschleife is released you and another driver racing 1 lap of it. That would be entertaining.
- SLO_Jumper
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From first look i can tell you've come a long way Cr@$h. Your tracks are getting better and better. Keep up you good work.
As for Cope's comments, dont listen to him. He doesn't win that often and i dont call him names. Heck i dont have to, he know when he drive like granpa with granma checking him out on their way to church.
As for Cope's comments, dont listen to him. He doesn't win that often and i dont call him names. Heck i dont have to, he know when he drive like granpa with granma checking him out on their way to church.
"In theory, there is no difference between theory and practice. But, in practice, there is."
Jan L.A. van de Snepscheut
<a href="http://www.hof.slojumper.com" target="_blank" class="postlink">Team SLO's hall of fame</a>
Jan L.A. van de Snepscheut
<a href="http://www.hof.slojumper.com" target="_blank" class="postlink">Team SLO's hall of fame</a>
- NIR_Cr@$hC@rt
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Beta IV? Tell me if you would like to see it out and I will post it. Also, how about Sweet Home Alabama for the music?
I've got a new PC now. Compaq Presario. ATI Radeon 9600. All I need now is to place CP markers. I think you will like the new and improved T10. It has a crest on entry. If you turn too close to the inside, you'll spin. Too far to the outside and you're in the forest.
Next Track: Diorano.
Oval infield circuit like Indianapolis. Give suggestions when SR is done.
I've got a new PC now. Compaq Presario. ATI Radeon 9600. All I need now is to place CP markers. I think you will like the new and improved T10. It has a crest on entry. If you turn too close to the inside, you'll spin. Too far to the outside and you're in the forest.
Next Track: Diorano.
Oval infield circuit like Indianapolis. Give suggestions when SR is done.
- NIR_Cr@$hC@rt
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Cr@$hC@rt, I think it's ready. I did find a couple things but they are off the track and so inconsequential that you needn't worry about them.
- fencing alignment
- hay bales overlap each other
- grandstand does not hide a texture seam
But like I say, it's off the course and has no bearing on anything. We're splitting hairs here. It looks good, and races well. Depending on whether or not anybody else finds objections, we can either upload a version with a readme, if you want... or I can just switch the type from beta to circuit.
Good work, man. Taking your time really paid off.
- fencing alignment
- hay bales overlap each other
- grandstand does not hide a texture seam
But like I say, it's off the course and has no bearing on anything. We're splitting hairs here. It looks good, and races well. Depending on whether or not anybody else finds objections, we can either upload a version with a readme, if you want... or I can just switch the type from beta to circuit.
Good work, man. Taking your time really paid off.
- NIR_Cr@$hC@rt
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