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 Post subject:
PostPosted: Mon Jan 21, 2008 1:37 pm 
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Joined: Fri Jun 22, 2007 10:56 am
Posts: 48
Location: Sweden
Roadknight wrote:
I look forward to seeing it, it's an amazing looking truck, good luck :)


Thanks Roadknight :), I'll do my best [;)].


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 Post subject:
PostPosted: Thu Aug 14, 2008 5:01 pm 
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Joined: Mon Dec 17, 2007 1:42 pm
Posts: 614
Any update on Big Swede?


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 Post subject:
PostPosted: Sat Aug 16, 2008 11:56 pm 
Gone Walkabout
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Joined: Tue Jan 25, 2005 10:35 am
Posts: 665
Was wondering too.

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 Post subject:
PostPosted: Wed Feb 09, 2011 10:29 am 
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Joined: Fri Jun 22, 2007 10:56 am
Posts: 48
Location: Sweden
So... after 3 years... I'm back on this project, again... hopefully I am more skilled now and will understand this better...


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 Post subject:
PostPosted: Thu Feb 10, 2011 12:42 pm 
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Joined: Thu Mar 18, 2010 1:36 am
Posts: 184
Location: Wapwallopen, PA.
Joker wrote:
So... after 3 years... I'm back on this project, again... hopefully I am more skilled now and will understand this better...


3 years ! man thats a really long coffee break lol.

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 Post subject:
PostPosted: Thu Feb 10, 2011 12:59 pm 
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Joined: Fri Jun 22, 2007 10:56 am
Posts: 48
Location: Sweden
anarchyxf36 wrote:
So... after 3 years... I'm back on this project, again... hopefully I am more skilled now and will understand this better...

*Laughs* certainly is! But now I want to learn BINedit, to create and unleash this Swedish monster!


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 Post subject: Back from the dead after twelve long years!
PostPosted: Tue Jan 22, 2019 12:33 pm 
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Joined: Fri Jun 22, 2007 10:56 am
Posts: 48
Location: Sweden
Back from the dead, and my monster truck interest is roaring back to life! 8)

I've got another project going on in Blender, which I am quite skilled with. And so, after twelve long years, I might as well finish this WIP :mrgreen:

Big Swede is soon to hit the road, with the other legendary old-school beasts.

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 Post subject: Re: Big Swede (DEAD... and ALIVE!!!)
PostPosted: Thu Jan 24, 2019 12:13 am 
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Joined: Fri Oct 30, 2009 11:23 am
Posts: 29
Location: Silicon Valley
A lonnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnng time in the making.......

It's been such a great time in passing that all of your photo links are dead.

Here's some freshies..Looks like they ran it with some variations on roof lights: https://www.google.com/search?q=big+swe ... 36&bih=754


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 Post subject: Re: Big Swede (DEAD... and ALIVE!!!)
PostPosted: Thu Jan 24, 2019 6:53 am 
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Joined: Fri Jun 22, 2007 10:56 am
Posts: 48
Location: Sweden
BigDOGGe wrote:
A lonnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnng time in the making.......

It's been such a great time in passing that all of your photo links are dead.

Here's some freshies..Looks like they ran it with some variations on roof lights: https://www.google.com/search?q=big+swe ... 36&bih=754

Yeah... a real long time. Except I wasn't too old back then (16) and being 28 in a few days, I've got quite a basic understanding of Blender and how it works in there now.

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 Post subject: Re: Big Swede (DEAD... and ALIVE!!!)
PostPosted: Thu May 30, 2019 2:59 pm 
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Joined: Fri Jun 22, 2007 10:56 am
Posts: 48
Location: Sweden
Today I decided to start Learning BINedit, and with experience in Blender, it shouldn't be too difficult, I hope.

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Skull Kid (AKA Joker)


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 Post subject: Re: Big Swede (DEAD... and ALIVE!!!)
PostPosted: Fri May 31, 2019 2:11 pm 
MTM2 Engineer
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1307
Location: Valparaíso, Chile.
Joker wrote:
Today I decided to start Learning BINedit, and with experience in Blender, it shouldn't be too difficult, I hope.


my advice, model your truck in Blender, export it to OBJ format and in Binedit import it and map it.


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 Post subject: Re: Big Swede (DEAD... and ALIVE!!!)
PostPosted: Fri May 31, 2019 2:35 pm 
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Joined: Fri Jun 22, 2007 10:56 am
Posts: 48
Location: Sweden
Kmaster wrote:
Joker wrote:
Today I decided to start Learning BINedit, and with experience in Blender, it shouldn't be too difficult, I hope.


my advice, model your truck in Blender, export it to OBJ format and in Binedit import it and map it.

I was actually thinking about just that. Thanks for the advice Kmaster =)

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 Post subject: Update
PostPosted: Sun Sep 08, 2019 11:37 am 
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Joined: Fri Jun 22, 2007 10:56 am
Posts: 48
Location: Sweden
Yes, the project is still alive, despite being started 12 years ago, it's still going. A first screenshot to show the progess so far.

I'm basically stuck in this two-dimensional space, as I don't have any plans from the front or top of this particular car. So if anybody here knows where I can find plans for this Volvo Duett, feel free to reply here.

Lastly, this is one of my many projects. I'm working on three other 3D projects as well, four including this one. So it could take a while before this truck is done...


You do not have the required permissions to view the files attached to this post.

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