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 Post subject: Re: Introducing the SS Project
PostPosted: Thu Mar 29, 2018 5:23 am 
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Joined: Sun Feb 05, 2017 5:17 am
Posts: 23
I'm curious, is there any reason why you don't make HD versions of the wrestle-trucks. Not trying to hassle you to do so of course, just a question.


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 Post subject: Re: Introducing the SS Project
PostPosted: Thu Mar 29, 2018 7:16 pm 
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Joined: Mon Oct 27, 2003 7:28 pm
Posts: 506
SparkTB11 wrote:
I'm curious, is there any reason why you don't make HD versions of the wrestle-trucks. Not trying to hassle you to do so of course, just a question.

A lot of work for not a lot of personal benefit. Simply don't care for them.


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 Post subject: Re: Introducing the SS Project
PostPosted: Thu Apr 19, 2018 8:36 pm 
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http://mtm2.com/MTM2/Trucks/trucks.php? ... Pack+-+2.1

Enjoy!


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 Post subject: Re: Introducing the SS Project
PostPosted: Fri May 11, 2018 5:08 pm 
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Joined: Tue Nov 25, 2008 5:46 pm
Posts: 43
I just thought of something: when Betrayal88 commented many years ago about how he was going to release all the PENDA-era trucks he made in one truck pack, he decided that was going to release each truck separately because to him it was worth too much hassle to combine them all into one truck pack. So that leads me to this: you could try that with the HD trucks too in that same manner. (That Taurus you posted looks like it's ripe for uploading.)

Also, I managed to create separate pod files for the HD Bigfoot Racer and red Snake Bite exactly as they were from the 2.1 patch so that we don't have to get the patch to the trucks. I'm just waiting for your approval before I upload them.

Lastly, I remember watching USA Motorsports monster truck events on TNN Motor Madness around the time that MTM2 was released, and almost every truck that participated in those events was a stock truck in MTM2 with one exception: Virginia Giant. If you tweaked one of the Ford trucks that you made to make Virginia Giant that would pretty much round out the whole truck lineup at that time.


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 Post subject: Re: Introducing the SS Project
PostPosted: Fri May 11, 2018 6:15 pm 
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Joined: Mon Oct 27, 2003 7:28 pm
Posts: 506
I actually want them to be in the pack - all in one place, and ultimately, you get everything with a community patch. So I'd prefer that you don't upload them.

As to Giant, that's one of a few trucks I'm working on that will effectively close out the project. It's 1/2way done, but I've had a major life change so not as much time to work on it right now.


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 Post subject: Re: Introducing the SS Project
PostPosted: Fri May 11, 2018 8:40 pm 
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Joined: Mon Jul 02, 2001 2:01 pm
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Just remember setting Boogey Van (standard) at the top of the list when you release the next pack ;)


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 Post subject: Re: Introducing the SS Project
PostPosted: Mon May 14, 2018 8:42 pm 
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Will do ;-)

BTW, I came up with a rather brilliant idea for a truck to use as the default mutliplayer truck if anyone wants me to pursue it...


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 Post subject: Re: Introducing the SS Project
PostPosted: Mon May 14, 2018 10:46 pm 
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Joined: Mon Jul 02, 2001 2:01 pm
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What is it?


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 Post subject: Re: Introducing the SS Project
PostPosted: Tue May 15, 2018 6:20 pm 
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Bigfoot...but with the odd, inaccurate MTM1 colors


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 Post subject: Re: Introducing the SS Project
PostPosted: Tue May 15, 2018 10:04 pm 
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haha. that would work :D


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