Search found 18 matches
- Mon Jun 20, 2005 6:15 pm
- Forum: The Beta Room
- Topic: New Track By Me
- Replies: 10
- Views: 22444
Very cool, i had noticed that problem with the ground boxes, i would have never thought to lay down object boxes. Im going to try and assemble something for that jump, i was just simply thinking of redoing it in general. Laying ground boxes farther out ruins the layout, ive been trying to mess with ...
- Sun Jun 19, 2005 1:50 am
- Forum: The Beta Room
- Topic: New Track By Me
- Replies: 10
- Views: 22444
New Track By Me
Yeah, after quite some time i decided to make a track again. I dont have a name yet. Its like a few of my other tracks, in the theme part that is. Its tropical. I have no name for it yet, but i like it alot. I took my time making this one. Havent seen anyone in a long time.. i hope you guys check ...
- Thu Jun 12, 2003 1:01 pm
- Forum: General Discussion
- Topic: expo closing date ?
- Replies: 19
- Views: 49707
- Thu Jun 12, 2003 12:55 pm
- Forum: General Discussion
- Topic: Paint Shop Pro 5
- Replies: 2
- Views: 9690
Paint Shop Pro 5
Ive been lookin for this proggy, i see someone mentioned psp4, which ive used for all my life in mtm2. PSp7 and 6 are too complex,i already got my complex program, PI8. I just need a basic proggy. I wanted to try 5, but i cant find it. Anyone that has a link, or knows where i can find it, post ...
- Fri Apr 25, 2003 12:33 pm
- Forum: The Beta Room
- Topic: Timberland Grove Beta
- Replies: 25
- Views: 48295
- Fri Apr 25, 2003 7:09 am
- Forum: The Beta Room
- Topic: Timberland Grove Beta
- Replies: 25
- Views: 48295
- Fri Apr 25, 2003 6:05 am
- Forum: The Beta Room
- Topic: Timberland Grove Beta
- Replies: 25
- Views: 48295
I dont want my tracks to be exactly like zoons,and what yer asking will just add on to my track looking more and more like some of Zoon's. i cant help my textures came out to look like his. I guess putting an invisible ramp below the bridge would be ok, but that defeats the purpose that i wanted to ...
- Fri Apr 25, 2003 4:01 am
- Forum: The Beta Room
- Topic: Timberland Grove Beta
- Replies: 25
- Views: 48295
- Fri Apr 25, 2003 2:27 am
- Forum: The Beta Room
- Topic: Timberland Grove Beta
- Replies: 25
- Views: 48295
I dont understand, notice that cabin in Jumpers pic? The spikes sticking out? Those spikes have the lenspike2.raw mapped onto them. That lenspike2.raw is a stock texture believe it or not, i use Podzip. Maybe that could be the problem? I'm asking onan what to do since it's his cabin, if you got any ...
- Fri Apr 25, 2003 12:17 am
- Forum: The Beta Room
- Topic: Timberland Grove Beta
- Replies: 25
- Views: 48295
- Thu Apr 24, 2003 1:35 pm
- Forum: The Beta Room
- Topic: Timberland Grove Beta
- Replies: 25
- Views: 48295
- Thu Apr 24, 2003 10:20 am
- Forum: The Beta Room
- Topic: Timberland Grove Beta
- Replies: 25
- Views: 48295
- Tue Mar 11, 2003 4:56 am
- Forum: Custom Textures
- Topic: Median Lines=Wont Align
- Replies: 13
- Views: 47688
Everything is perfectly even. I have been making textures for like a year now, im no fook. I know they have to be exactly symetrical, which indeed they are. Im taking it that it is a game error or something towards that matter. This template is for the expo? I dont think it would be a good idea for ...
- Mon Mar 10, 2003 9:23 am
- Forum: Custom Textures
- Topic: Median Lines=Wont Align
- Replies: 13
- Views: 47688
Ok phin, im mad now. I redid the whole texture so it was 60x60 for each thing and made the whole template to come out to 540x540. It looked beautiful, everything aligned again..except for the median lines! I followed all of yer guidelines and it still doesnt work. I am hoping that maybe its just ...
- Mon Mar 10, 2003 8:25 am
- Forum: Custom Textures
- Topic: Median Lines=Wont Align
- Replies: 13
- Views: 47688
- Mon Mar 10, 2003 6:20 am
- Forum: Custom Textures
- Topic: Median Lines=Wont Align
- Replies: 13
- Views: 47688
My bad, accidently pressed post reply. Ok, everything aligns up in PSP. Its definitely from when i paste into traxx. The yellow lines are the only part of texture that do not align. They are the middle of the 3 texture wide texture. Ok so with the 2 pixel overlap, I will leave 2 pixels on every edge ...
- Mon Mar 10, 2003 6:10 am
- Forum: Custom Textures
- Topic: Median Lines=Wont Align
- Replies: 13
- Views: 47688
- Sun Mar 09, 2003 11:23 am
- Forum: Custom Textures
- Topic: Median Lines=Wont Align
- Replies: 13
- Views: 47688
Median Lines=Wont Align
Okay heres my prob, i have some nice textures. My textures align perfect, the white lines, the grass, the street, everything. Well except for one thing, the 2 yellow median lines in the middle. I have everything aligned except for this. I dont get it? Why is everything aligned perfect except for 2 ...