>Either way, it's an excellent model....very nice job.
thanks BigDOGGe :)
> The least number of vertical surfaces I will use on shocks is 5 faces (10 faces if they are triangular 3-vertix polys). 5-sided shocks have the least number of faces, while still providing an illusion of a round tube ...
Search found 16 matches
- Tue Sep 23, 2003 9:45 am
- Forum: Truck Reviews
- Topic: '01 Bigfoot Super Duty low-vert
- Replies: 7
- Views: 19202
- Sun Sep 21, 2003 11:37 am
- Forum: Truck Reviews
- Topic: '01 Bigfoot Super Duty low-vert
- Replies: 7
- Views: 19202
> I agree with D2S, the shocks are still way out of bounds too. There is no point in having that much detail on the shocks, on any truck. 4 simple tubes, at different lengths, would be much better.
im not entirely sure what you mean, but i found that triangular shapes use the least amount of faces ...
im not entirely sure what you mean, but i found that triangular shapes use the least amount of faces ...
- Sat Sep 20, 2003 3:35 am
- Forum: Truck Reviews
- Topic: '01 Bigfoot Super Duty low-vert
- Replies: 7
- Views: 19202
'01 Bigfoot Super Duty low-vert
hey all, tell me what you think about my truck; i just managed to get it under 3000 vertices, so there shouldn't be any more bugs, but if anyone finds one please tell me about it. thanx
- Fri Sep 12, 2003 1:04 am
- Forum: Truck Reviews
- Topic: Bigfoot 14 by Jqoc5
- Replies: 8
- Views: 22281
- Thu Sep 11, 2003 1:04 am
- Forum: Truck Reviews
- Topic: Bigfoot 14 by Jqoc5
- Replies: 8
- Views: 22281
- Wed Sep 10, 2003 9:56 am
- Forum: Truck Reviews
- Topic: Bigfoot 14 by Jqoc5
- Replies: 8
- Views: 22281
- Mon Aug 04, 2003 1:41 pm
- Forum: General Discussion
- Topic: truck re-upload
- Replies: 2
- Views: 7892
- Mon Aug 04, 2003 7:38 am
- Forum: General Discussion
- Topic: truck re-upload
- Replies: 2
- Views: 7892
truck re-upload
can somebody delete my truck entry, BIGFOOT 14/2001 Super Duty? i changed a few things in my .pod file and i want to re-upload it.
- Sun Aug 03, 2003 3:16 am
- Forum: General Discussion
- Topic: HELP!!
- Replies: 13
- Views: 21380
- Sun Aug 03, 2003 1:55 am
- Forum: General Discussion
- Topic: HELP!!
- Replies: 13
- Views: 21380
honest , it was completely playable on my old system. it has a 450 mhz pentium iii, 128 meg ram, and a 16 meg vid card (nvidia tnt i think), and the framerate running on voodoo island averaged around 30 fps (went down to 20 with 7 other stock trucks). and that's with all graphics options, except for ...
- Sat Aug 02, 2003 11:39 pm
- Forum: General Discussion
- Topic: HELP!!
- Replies: 13
- Views: 21380
it was made specifically for the expo; it's just that i didn't know when to stop. [nyuk]
>It's recommended that trucks in MTM2 not exceed 3000 vertices (wheels not included)
so far i've had no problem running the model (without reflections, that is). even on a 450 mhz processor, the lag it causes ...
>It's recommended that trucks in MTM2 not exceed 3000 vertices (wheels not included)
so far i've had no problem running the model (without reflections, that is). even on a 450 mhz processor, the lag it causes ...
- Sat Aug 02, 2003 6:51 pm
- Forum: General Discussion
- Topic: HELP!!
- Replies: 13
- Views: 21380
- Sat Aug 02, 2003 3:12 pm
- Forum: General Discussion
- Topic: Guitar Bill's Spacepod demo
- Replies: 5
- Views: 11039
- Sat Aug 02, 2003 11:37 am
- Forum: General Discussion
- Topic: Guitar Bill's Spacepod demo
- Replies: 5
- Views: 11039
- Sat Aug 02, 2003 11:28 am
- Forum: General Discussion
- Topic: HELP!!
- Replies: 13
- Views: 21380
- Fri Aug 01, 2003 2:41 pm
- Forum: General Discussion
- Topic: HELP!!
- Replies: 13
- Views: 21380
HELP!!
hi all, i'm new to truck making and i've been making my first scratch-built for the Expo; problem is i keep getting the 'Noah effect' every time i run my truck! i had one guy helping me out on my truck, and he says it won't even load on his PC, due to it's high vertice and face count. well i managed ...