puting a animated bin on another bin

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Xtreme_RTM

puting a animated bin on another bin

Post by Xtreme_RTM »

I was woundering if it was posibel to put a animated bin on another bin?
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EmceeMart
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Post by EmceeMart »

I'm guessing, 'cos I'm no expert, but I think it is possible to have an animated TEXTURE on a FACE of a model.

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Phineus
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Post by Phineus »

What do you mean?

Do you mean to be a part of the same model? Then, no. You'd have to animate the entire thing to become a new animated model.

Do you mean to be placed next to another model in a track so that it appears they are together? Then, yes. You just have to be careful how you align them.

Or, what do you mean exactly?



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Post by Jam-N-Jim »

Xtreme_RTM the bin your talking about will be standing still right? Then should not be a problem. You will just have to cobine both bins & animated the part you want, just like the billboards.

Hey, does anyone remember when Chucklez animated a part of a driveable truck? Wonder how he did that?
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Phineus
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Post by Phineus »

Hey, does anyone remember when Chucklez animated a part of a driveable truck? Wonder how he did that?
That can be done by creating a truck body that's animated - just like any other animated model - then just indicate it in the TRK file. In the game it will move. You shouldn't, however, use names like truck0, truck1, truck2, etc, since that will conflict with the way the game swaps detailed truck bodies in and out of the game.

p.s. you can also animate the textures on a truck body, which is probably a more efficient way to work.

p.p.s. for an example, you can check out DBK's Dreamworld truck included in the track pod of the same name. It's a big download tho. Find it on the summer contest 99 page.

[This message has been edited by Phineus (edited 08-08-2000).]
Xtreme_RTM

Post by Xtreme_RTM »

Ig you have seen Vergina Giant it has a bar the say Verguna Giant i want to put it on that.
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Phineus
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Post by Phineus »

I haven't ran the truck, but I'm guessing its done with animated textures. If you don't know how to do that, see here . Then, you just map it to the part of the truck you want. See
here for mapping notes. It should work. Hope this helps.
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