puting a animated bin on another bin
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Xtreme_RTM
puting a animated bin on another bin
I was woundering if it was posibel to put a animated bin on another bin?
What do you mean?
Do you mean to be a part of the same model? Then, no. You'd have to animate the entire thing to become a new animated model.
Do you mean to be placed next to another model in a track so that it appears they are together? Then, yes. You just have to be careful how you align them.
Or, what do you mean exactly?
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- Phineus
Do you mean to be a part of the same model? Then, no. You'd have to animate the entire thing to become a new animated model.
Do you mean to be placed next to another model in a track so that it appears they are together? Then, yes. You just have to be careful how you align them.
Or, what do you mean exactly?
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- Phineus
That can be done by creating a truck body that's animated - just like any other animated model - then just indicate it in the TRK file. In the game it will move. You shouldn't, however, use names like truck0, truck1, truck2, etc, since that will conflict with the way the game swaps detailed truck bodies in and out of the game.Hey, does anyone remember when Chucklez animated a part of a driveable truck? Wonder how he did that?
p.s. you can also animate the textures on a truck body, which is probably a more efficient way to work.
p.p.s. for an example, you can check out DBK's Dreamworld truck included in the track pod of the same name. It's a big download tho. Find it on the summer contest 99 page.
[This message has been edited by Phineus (edited 08-08-2000).]
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Xtreme_RTM