im making a track and when i try it out in mtm2 the models arent positioning right. they are slightly sunk in to the ground and when i drive close to them they popup. what am i doing wrong.
if this has already been covered somewhere please point me in the right direction [i did look around mtm2.com for a while]
thanks in advanced
help!!!
help!!!
no sig yet
Re: help!!!
> they are slightly sunk in to the ground and when i drive close to them they popup.
You're not doing anything wrong. That's a common problem when making tracks. The reason it happens is the way models are shaped in the game (cube), or if they're off center, and how they're positioned on the ground. When the truck comes near, the collision properties become active and if it's not set perfectly flat on the ground, it pops up even with it. Bin properties can be a funny business. Signs and hay bales are the worse for this, but any model can do it.
You have several options.
- use the S or X keys to move the model up or down to compensate for the in game behaviour
- if it's on the side of a hill, rotating them 90 or 180 degrees can sometimes help
- set them to collide with default weight (zero pounds), it won't move at all then
- set them to no collide, same as above - no movement
> if this has already been covered
Oh, probably, but I don't know where off hand. However, it's a traxx question so once I know you've seen it, I'll move it to that forum. No problems here.
You're not doing anything wrong. That's a common problem when making tracks. The reason it happens is the way models are shaped in the game (cube), or if they're off center, and how they're positioned on the ground. When the truck comes near, the collision properties become active and if it's not set perfectly flat on the ground, it pops up even with it. Bin properties can be a funny business. Signs and hay bales are the worse for this, but any model can do it.
You have several options.
- use the S or X keys to move the model up or down to compensate for the in game behaviour
- if it's on the side of a hill, rotating them 90 or 180 degrees can sometimes help
- set them to collide with default weight (zero pounds), it won't move at all then
- set them to no collide, same as above - no movement
> if this has already been covered
Oh, probably, but I don't know where off hand. However, it's a traxx question so once I know you've seen it, I'll move it to that forum. No problems here.
-
G.O. Metry
It's a cuboid, a prism, a rectangular prism, a polyhedron and might even be a prismatoid. ;)
http://thesaurus.maths.org/dictionary/map/word/1559
http://thesaurus.maths.org/dictionary/map/word/1559