Vehicle Physics

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Jpez1432
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Vehicle Physics

Post by Jpez1432 »

I have implemented my physics engine into my modern OpenGL engine using shaders, it is a wip but here is a screenshot, it uses upto 32 textures to blend together, also added a skybox.

Here is the latest...

https://imgur.com/vK3TgGo
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4x4EvolutionFan
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Re: Vehicle Physics

Post by 4x4EvolutionFan »

Nice job! The screenshot reminds me of Rigs of Rods.
Image
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