Search found 40 matches
- Tue Jul 24, 2001 3:36 am
- Forum: General Discussion
- Topic: Enocell's site
- Replies: 14
- Views: 24021
- Wed Jul 04, 2001 12:34 am
- Forum: Track Talk
- Topic: Pointy Mountain Valley *beta* by Enocell
- Replies: 5
- Views: 15058
- Fri Jun 29, 2001 6:59 pm
- Forum: Track Talk
- Topic: Pointy Mountain Valley *beta* by Enocell
- Replies: 5
- Views: 15058
- Thu Jun 28, 2001 1:30 am
- Forum: Traxx
- Topic: any one with textures or models i can use?
- Replies: 9
- Views: 19620
- Thu Jun 28, 2001 1:22 am
- Forum: Track Talk
- Topic: Pointy Mountain Valley *beta* by Enocell
- Replies: 5
- Views: 15058
Pointy Mountain Valley *beta* by Enocell
This is a long rally in mountaineous scenery, very similar to Peelo Valley.
But this is originally from Dec. 1998, and I have remade it to meet the "2001's Standards"...
Then there is/was* some blinking road textures, how can I get rid of them?
The old track had animated water, which I removed and ...
But this is originally from Dec. 1998, and I have remade it to meet the "2001's Standards"...
Then there is/was* some blinking road textures, how can I get rid of them?
The old track had animated water, which I removed and ...
- Tue Jun 26, 2001 3:13 am
- Forum: Track Talk
- Topic: Spittle County by enocell
- Replies: 1
- Views: 8800
- Tue Jun 26, 2001 2:55 am
- Forum: The Beta Room
- Topic: NeuroticNut Valley by Enocell
- Replies: 2
- Views: 9009
- Thu Jun 21, 2001 1:47 am
- Forum: Track Talk
- Topic: Fragile by Enocell
- Replies: 0
- Views: 7373
Fragile by Enocell
Long-ish rally with Scrapyard textures.
Watch out some airplane traffic!
Military planes converted from 4x4.!
A plane(a B-52) may hit you, and that's beacuse of a "thing" in Mtm2: the plane is actually a very tall box(I lifted the model a bit), but the lower part is invisible.
Watch out some airplane traffic!
Military planes converted from 4x4.!
A plane(a B-52) may hit you, and that's beacuse of a "thing" in Mtm2: the plane is actually a very tall box(I lifted the model a bit), but the lower part is invisible.
- Thu Jun 14, 2001 1:41 am
- Forum: General Discussion
- Topic: Enocell's site
- Replies: 14
- Views: 24021
- Wed Jun 06, 2001 2:30 am
- Forum: General Discussion
- Topic: Enocell's site
- Replies: 14
- Views: 24021
- Wed Jun 06, 2001 2:18 am
- Forum: General Discussion
- Topic: Strange things
- Replies: 6
- Views: 13309
- Sat Jun 02, 2001 8:05 pm
- Forum: General Discussion
- Topic: Enocell's site
- Replies: 14
- Views: 24021
- Fri Jun 01, 2001 4:20 am
- Forum: General Discussion
- Topic: Strange things
- Replies: 6
- Views: 13309
Strange things
Can somebody tell me what are these?
pic 1 is from Schmuck road when it's podded after Pappalardi(uses mtm1 desert textures).
Looks like some kind of conflict with color palettes, since it will disappear when i put SR32 before pappalardi to pod.ini
http://www.kolumbus.fi/teemu.saukkonen/what1.jpg ...
pic 1 is from Schmuck road when it's podded after Pappalardi(uses mtm1 desert textures).
Looks like some kind of conflict with color palettes, since it will disappear when i put SR32 before pappalardi to pod.ini
http://www.kolumbus.fi/teemu.saukkonen/what1.jpg ...
- Thu May 31, 2001 2:26 am
- Forum: Utility Talk
- Topic: A new BIN editor!
- Replies: 9
- Views: 20886
- Mon May 28, 2001 12:26 am
- Forum: BinEdit
- Topic: Max texture size?
- Replies: 1
- Views: 7510
Max texture size?
What texture sizes BinEdit can handle?
will it work with 512x512 textures?
(that model is not for Mtm...)
will it work with 512x512 textures?
(that model is not for Mtm...)
- Sat May 26, 2001 4:07 pm
- Forum: General Discussion
- Topic: Enocell's site
- Replies: 14
- Views: 24021
- Fri May 25, 2001 3:05 am
- Forum: General Discussion
- Topic: Enocell's site
- Replies: 14
- Views: 24021
Enocell's site
I opened my own tr?ks site at: http://cirrus.spaceports.com/~enocell
I have uploaded my refurbished tracks, meaning that some of them are those old "classics", and some are new tracks(or extremely old, but remade).
These are not the same as the old ones, I fixed many bugs and updated models. Also ...
I have uploaded my refurbished tracks, meaning that some of them are those old "classics", and some are new tracks(or extremely old, but remade).
These are not the same as the old ones, I fixed many bugs and updated models. Also ...
- Wed May 16, 2001 12:29 am
- Forum: Track Talk
- Topic: Slanty by Enocell
- Replies: 1
- Views: 8886
Slanty by Enocell
Circuit with Sir James' textures. Contains maybe the longest downhill of all tracks... It's not steep, but the whole world is a downhill, and of course uphill on the 2nd part of track.
- Sun May 13, 2001 3:34 am
- Forum: Track Talk
- Topic: Don't Have A Cow Final by enocell
- Replies: 2
- Views: 10171
- Wed May 09, 2001 1:59 am
- Forum: Track Talk
- Topic: Don't Have A Cow Final by enocell
- Replies: 2
- Views: 10171
Don't Have A Cow Final by enocell
The Final version. Should run smoother than the previous.
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Pink Floyd fans and Englishmen should recognize the powerplant which I made to replace groundbox-buildings. It's not excact model, but looks fine.
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Pink Floyd fans and Englishmen should recognize the powerplant which I made to replace groundbox-buildings. It's not excact model, but looks fine.