Search found 40 matches

by enocell
Tue Jul 24, 2001 3:36 am
Forum: General Discussion
Topic: Enocell's site
Replies: 14
Views: 24021

Enocell Speedway, Pointy Mt. and Route66 have tunnel models. Also others but I can't remember which...
by enocell
Wed Jul 04, 2001 12:34 am
Forum: Track Talk
Topic: Pointy Mountain Valley *beta* by Enocell
Replies: 5
Views: 15058

I posted the final version. It has slight changes in some places, and I changed the dirt road from "Gravel" to "Dirt" and now it's much less slippery.
by enocell
Fri Jun 29, 2001 6:59 pm
Forum: Track Talk
Topic: Pointy Mountain Valley *beta* by Enocell
Replies: 5
Views: 15058

Where are the most undeveloped areas?

And what I should do to make the better?

thanks,
Enocell
by enocell
Thu Jun 28, 2001 1:30 am
Forum: Traxx
Topic: any one with textures or models i can use?
Replies: 9
Views: 19620

You can download my tracks and extract models & textures, except models which are "licensed" from others). Please read those text files.
by enocell
Thu Jun 28, 2001 1:22 am
Forum: Track Talk
Topic: Pointy Mountain Valley *beta* by Enocell
Replies: 5
Views: 15058

Pointy Mountain Valley *beta* by Enocell

This is a long rally in mountaineous scenery, very similar to Peelo Valley.
But this is originally from Dec. 1998, and I have remade it to meet the "2001's Standards"...

Then there is/was* some blinking road textures, how can I get rid of them?

The old track had animated water, which I removed and ...
by enocell
Tue Jun 26, 2001 3:13 am
Forum: Track Talk
Topic: Spittle County by enocell
Replies: 1
Views: 8800

The track is now fixed.
Also added rocky textures, and it looks better now.
by enocell
Tue Jun 26, 2001 2:55 am
Forum: The Beta Room
Topic: NeuroticNut Valley by Enocell
Replies: 2
Views: 9009

All of these things fixed. Maybe not the lighting, since I liked the dark atmosphere.
(After all, I changed the lighting a bit)
by enocell
Thu Jun 21, 2001 1:47 am
Forum: Track Talk
Topic: Fragile by Enocell
Replies: 0
Views: 7373

Fragile by Enocell

Long-ish rally with Scrapyard textures.
Watch out some airplane traffic!
Military planes converted from 4x4.!

A plane(a B-52) may hit you, and that's beacuse of a "thing" in Mtm2: the plane is actually a very tall box(I lifted the model a bit), but the lower part is invisible.
by enocell
Thu Jun 14, 2001 1:41 am
Forum: General Discussion
Topic: Enocell's site
Replies: 14
Views: 24021

> graphics have been made, zips are ready, and code written. I'm just waiting for the space...same as you ;-)[/B][/QUOTE]

haven't you received the space yet?
I don't see my models at spaceports

Enocell



[This message has been edited by enocell (edited 14-06-2001).]
by enocell
Wed Jun 06, 2001 2:30 am
Forum: General Discussion
Topic: Enocell's site
Replies: 14
Views: 24021

tracks...which one do you think was your best?

Doh! may be the best, and the The Ohm. They are 2-in-1 tracks, so there is double fun!
Personally I like to drive the tracks which I made from my own textures:

Doh! (mostly Scrapyard textures)
The Ohm
Peelo Valley
On the Edge
Perkane city*
Don't have ...
by enocell
Wed Jun 06, 2001 2:18 am
Forum: General Discussion
Topic: Strange things
Replies: 6
Views: 13309

the first one of the all greyscale track was a beta that Burn made a while ago.
------------------
K-Dawg

My track is not a greyscale track, it has all colors when it has no conflict with Pappalardi-track.
Those are now available on my site, so if anyone gets that error, please tell me.

"http ...
by enocell
Sat Jun 02, 2001 8:05 pm
Forum: General Discussion
Topic: Enocell's site
Replies: 14
Views: 24021

All tracks now available

[This message has been edited by enocell (edited 06-06-2001).]
by enocell
Fri Jun 01, 2001 4:20 am
Forum: General Discussion
Topic: Strange things
Replies: 6
Views: 13309

Strange things

Can somebody tell me what are these?

pic 1 is from Schmuck road when it's podded after Pappalardi(uses mtm1 desert textures).
Looks like some kind of conflict with color palettes, since it will disappear when i put SR32 before pappalardi to pod.ini
http://www.kolumbus.fi/teemu.saukkonen/what1.jpg ...
by enocell
Thu May 31, 2001 2:26 am
Forum: Utility Talk
Topic: A new BIN editor!
Replies: 9
Views: 20886

If you're familiar with Zmodeler, then you can tell me how to map textures?

esp. some part of the texture to certain face on the model, like mtm2 models which use only one texture

Zmodeler supports 512x512 textures, right?
by enocell
Mon May 28, 2001 12:26 am
Forum: BinEdit
Topic: Max texture size?
Replies: 1
Views: 7510

Max texture size?

What texture sizes BinEdit can handle?

will it work with 512x512 textures?
(that model is not for Mtm...)
by enocell
Sat May 26, 2001 4:07 pm
Forum: General Discussion
Topic: Enocell's site
Replies: 14
Views: 24021

How much they will give the space at a time?
I have received only 40MB, but I asked 120 MB
by enocell
Fri May 25, 2001 3:05 am
Forum: General Discussion
Topic: Enocell's site
Replies: 14
Views: 24021

Enocell's site

I opened my own tr?ks site at: http://cirrus.spaceports.com/~enocell

I have uploaded my refurbished tracks, meaning that some of them are those old "classics", and some are new tracks(or extremely old, but remade).
These are not the same as the old ones, I fixed many bugs and updated models. Also ...
by enocell
Wed May 16, 2001 12:29 am
Forum: Track Talk
Topic: Slanty by Enocell
Replies: 1
Views: 8886

Slanty by Enocell

Circuit with Sir James' textures. Contains maybe the longest downhill of all tracks... It's not steep, but the whole world is a downhill, and of course uphill on the 2nd part of track.
by enocell
Sun May 13, 2001 3:34 am
Forum: Track Talk
Topic: Don't Have A Cow Final by enocell
Replies: 2
Views: 10171

The powerplant model now available at MTMG.
by enocell
Wed May 09, 2001 1:59 am
Forum: Track Talk
Topic: Don't Have A Cow Final by enocell
Replies: 2
Views: 10171

Don't Have A Cow Final by enocell

The Final version. Should run smoother than the previous.
------
Pink Floyd fans and Englishmen should recognize the powerplant which I made to replace groundbox-buildings. It's not excact model, but looks fine.