Decided too give this a go myself, works surprisingly well.
If someone figures out how too bypass the normal texture limit on the game now though.
(As you can bypass the warning fine changing the texturedetail too 2 in the config file but crashes ofc right away doing so trying too do anything really ...
Search found 7 matches
- Tue Sep 15, 2020 11:01 am
- Forum: General Discussion
- Topic: Did MTM1 use the 2 pixel overlap when 3d accelerated?
- Replies: 9
- Views: 32142
- Sat Jan 07, 2017 5:40 pm
- Forum: General Discussion
- Topic: Introducing the SS Project
- Replies: 250
- Views: 1659762
Re: Introducing the SS Project
Seems to only do so on the edges of the tires/rims on the stock bearfoot that i tried briefly. (getting late so not doing extensive testing tonight.) did the same in 3dfx for me with nglide so possibly install of the game or amd graphics not playing along well. (has to pan around for the front tires ...
- Sat Jan 07, 2017 6:52 am
- Forum: General Discussion
- Topic: Introducing the SS Project
- Replies: 250
- Views: 1659762
Re: Introducing the SS Project
Might be limited too the beta community patch or one of my configs in the drivers, but there seems to be a transparency issue when using the closer chase cam.
using 1080p & direct 3d on beta patch 037
35 view distance in the config folder & 4x aa on + 4x texture filtering too.
Screenshots of bear ...
using 1080p & direct 3d on beta patch 037
35 view distance in the config folder & 4x aa on + 4x texture filtering too.
Screenshots of bear ...
- Fri Jan 06, 2017 4:13 pm
- Forum: General Discussion
- Topic: Does anyone miss the official MTM2 website?
- Replies: 4
- Views: 17908
Re: Does anyone miss the official MTM2 website?
Eh you can still sort of visit it via the web archive, takes a bit to load some stuff on there.
http://web.archive.org/web/20050313085732/http://www.microsoft.com/games/monster/default.htm
just tried downloading a bunch of the soundbytes & they all work fine.
screenshots takes a bit to load but it ...
http://web.archive.org/web/20050313085732/http://www.microsoft.com/games/monster/default.htm
just tried downloading a bunch of the soundbytes & they all work fine.
screenshots takes a bit to load but it ...
- Fri Sep 02, 2016 3:39 pm
- Forum: General Discussion
- Topic: MTM2 Community Patch #1
- Replies: 23
- Views: 175113
Re: MTM2 Community Patch #1
There is no such error "too demanding". If it gives an AV (which is a TRI induced crash) then most of the time it also gives a specific reason why it happens. If I know the specific reason it's easier for me to help.
Anyway, I tried replicating and after several tries the demo tried a raintrack ...
Anyway, I tried replicating and after several tries the demo tried a raintrack ...
- Fri Sep 02, 2016 2:12 pm
- Forum: General Discussion
- Topic: MTM2 Community Patch #1
- Replies: 23
- Views: 175113
Re: MTM2 Community Patch #1
Just tried this patch & i did a strange glitch with it.
I randomly tried demo mode in direct 3d & ofc got the error for being too demanding with the custom trucks (pressed the button again a bunch but nothing happened to open a demo race.)
As i then configured a normal race it made a replay with ...
I randomly tried demo mode in direct 3d & ofc got the error for being too demanding with the custom trucks (pressed the button again a bunch but nothing happened to open a demo race.)
As i then configured a normal race it made a replay with ...
- Tue Nov 24, 2015 12:10 pm
- Forum: General Discussion
- Topic: Hello everyone.
- Replies: 1
- Views: 15307
Hello everyone.
After being a bit of a lurker on the site for a while i decided to finally make an account for the forum.
My names Marcus, I'm Swedish a 21 year old geek, and has been a bit of a fan of racing games and fps games.
Since i was first sat down at a computer at the age of 4 playing mtm 1 i grew an ...
My names Marcus, I'm Swedish a 21 year old geek, and has been a bit of a fan of racing games and fps games.
Since i was first sat down at a computer at the age of 4 playing mtm 1 i grew an ...