Search found 189 matches

by Tyler Wysocki
Sun Jul 24, 2005 4:07 pm
Forum: General Discussion
Topic: Latest DX driver glitches MTM2 graphics.
Replies: 6
Views: 11457

i actually did go ahead and play Wint's tracks with the graphics glitches. i can still tell what im doing because all terrain is visible, and objects are somewhat visible. they're great tracks.
by Tyler Wysocki
Sun Jul 24, 2005 1:38 am
Forum: General Discussion
Topic: Latest DX driver glitches MTM2 graphics.
Replies: 6
Views: 11457

i really dont play this game much anymore... only when i see a cool looking track every now and then. its a shame though.
by Tyler Wysocki
Fri Jul 22, 2005 4:13 pm
Forum: General Discussion
Topic: Latest DX driver glitches MTM2 graphics.
Replies: 6
Views: 11457

Latest DX driver glitches MTM2 graphics.

the latest Driver update i made causes objects to only show up when there's terrain visible behind the object. so i can get a view of an object sitting on the terrain and only see the bottom half of it if theres a hill behind it.

also, water is invisible. basically, you see the background right ...
by Tyler Wysocki
Fri Jun 10, 2005 5:32 pm
Forum: General Discussion
Topic: what happened to mtm3?
Replies: 19
Views: 27575

TRI stopped making racing games because they weren't making enough profit off of them.
by Tyler Wysocki
Tue May 31, 2005 5:49 pm
Forum: Track Talk
Topic: Track Identifying
Replies: 9
Views: 20211

mike 204 has made interesting tracks for all three of TRI's racing games. i do recall the ones made for MTM2 have a lot of textures that were made up of one tile, but were rotated in all directions to create seamlessness. but lately he seems to have disappeared. this has happened before, until he ...
by Tyler Wysocki
Sun May 15, 2005 7:26 pm
Forum: General Discussion
Topic: Track Flooding Explained!
Replies: 5
Views: 11071

speaking of TRI, they seem to still be making "racing games", but just free downloads of promotional stuff for Jeep and such.
by Tyler Wysocki
Fri May 13, 2005 5:17 pm
Forum: Track Talk
Topic: blink 182's Radio City
Replies: 2
Views: 9903

this track actually has a really nice layout for the most part.

the bothering thing is the lightpoles. you should leave them as at least noncollide... because if you have them as movable, you end up hitting them even if you try to go under them..,. this is caused by the invisible barrier that ...
by Tyler Wysocki
Fri May 13, 2005 4:32 pm
Forum: Track Talk
Topic: blink 182's Radio City
Replies: 2
Views: 9903

haha i was just talking about how it was extremely laggy due to all the detail. and the only 2 racing tracks i've made were "Green Hills" and a remake of evo2's "Laguna Del Sol".
by Tyler Wysocki
Sun May 08, 2005 3:46 pm
Forum: General Discussion
Topic: Searching For A Truck
Replies: 4
Views: 9163

go to the truck download page and try a search.
by Tyler Wysocki
Thu Apr 21, 2005 10:34 pm
Forum: Track Talk
Topic: Hello and welcome to last year by Hawk (RT DJ_MP)
Replies: 8
Views: 24291

@all

Thanks for the feedback guys and thanks for fixing the readme SLO_COPE

Yeah, hopefully it won't be a year until my next release, hehe..

And as for the letters in my nick, haha, I'm never gonna tell you, basically cause there nothing to tell

you havent answered my question yet

can i ...
by Tyler Wysocki
Sat Apr 16, 2005 2:24 pm
Forum: The Beta Room
Topic: Rockhouse Raceway by MoNkEyBrNz
Replies: 30
Views: 54665

i had some trouble getting to CP 2. i noticed in order to make it you must go all the way to the edge of the turn before it, then go as fast as you can. i was barely able to make it be slamming into the edge of the landing and bouncing over. the first time i tried to make it, i fell down. when i ...
by Tyler Wysocki
Sat Apr 16, 2005 2:18 pm
Forum: Track Talk
Topic: Hello and welcome to last year by Hawk (RT DJ_MP)
Replies: 8
Views: 24291

wow! this has to be the most realistic race i've seen! the only problem i had was right before checkpoint 9... there's a sharp turn and a hillside. you have to slow quite down before making that turn, or else you'll hit the hillside! i think it would have helped if you made the road textures ...
by Tyler Wysocki
Sat Mar 19, 2005 12:50 pm
Forum: General Discussion
Topic: Please just delete after reading.
Replies: 4
Views: 9649

photobucket works like a charm for me.
by Tyler Wysocki
Mon Feb 07, 2005 1:10 pm
Forum: General Discussion
Topic: technical problem
Replies: 3
Views: 8225

you cant play online using the game's version anyways. you have to use things like Gamespy, whatever else supports it to play people online. "the zone", i guess is not supporting mtm2 anymore. and i think theres another system that is going to be supporting it. i think a lot of people should start ...
by Tyler Wysocki
Wed Feb 02, 2005 1:17 am
Forum: General Discussion
Topic: MTM2 and Gamespy
Replies: 9
Views: 15959

i did not know it was possible to play ANY installed game using MSN other than the MSN games.
by Tyler Wysocki
Fri Jan 28, 2005 11:30 pm
Forum: General Discussion
Topic: MTM2 and Gamespy
Replies: 9
Views: 15959

hmm lately gamespy's latest version hasnt been friendly to me. it keeps saying that the version in the exe doesnt match the latest version. every time i reinstall it, it works one time, then the same message comes up. i would love to play people online for once, without trouble.
by Tyler Wysocki
Mon Jan 24, 2005 8:50 pm
Forum: Track Talk
Topic: Castle Nugget by Rocketalces
Replies: 9
Views: 26060

this track is simply amazing.

now how did you get that moving gate at the beginning? i cant imagine it was a moving bin, since i could run into it correctly, and i cant imagine it was a train since it was moving vertically.
by Tyler Wysocki
Mon Jan 17, 2005 2:50 pm
Forum: The Beta Room
Topic: Road Demon's Newest
Replies: 31
Views: 74172

is it just me, or was fire and ice uploaded last year as well?
by Tyler Wysocki
Mon Jan 17, 2005 2:48 pm
Forum: Track Talk
Topic: The Green Hell...
Replies: 20
Views: 36691

NIR_Cr@$hC@rt wrote:Hey Tyler, is the Evo2 map any bigger? If so, I feel a new opportunity coming on. :idea:


hmmm i replied to this before but my post magically got deleted. i said that evo2 still has the same size map... 256x256 tiles.
by Tyler Wysocki
Mon Jan 17, 2005 2:46 pm
Forum: Track Talk
Topic: MTM1 Yucatan Adventure
Replies: 2
Views: 8666

if you look on the first year on this site (which i believe is 1997), theres a download for a pod that contains all mtm1 tracks.