Bridge Properties
- NIRc_uLtRaMaX_®
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- Posts: 10
- Joined: Mon Oct 25, 2004 11:05 pm
- Location: South Dakota
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Bridge Properties
What settings should be applied for a bridge? I have them set at default in "type" right now. IDK if they are suppose to be set diffrently or not. And also, is there a way to set grip to a model?
Default is fine if the bridge is just a flat road... but if it has arches then it'll need to be no colide with an object box inserted for a driving surface and the side walls.
The special 'type' settings like baricade or vehical only create a different sound effect when they're hit in the game.
There is no direct way to set grip to a model specificaly. A work around is to place a ground box deep underneath the model and set the ground boxes to a specific grip you like.. anything above or below GB's will take on it's grip... even under water.
The special 'type' settings like baricade or vehical only create a different sound effect when they're hit in the game.
There is no direct way to set grip to a model specificaly. A work around is to place a ground box deep underneath the model and set the ground boxes to a specific grip you like.. anything above or below GB's will take on it's grip... even under water.