making a truck from scratch

Tutorial: www.mtm2.com/~mtmg/repaint/index.shtml
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g8torsbizktai20
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making a truck from scratch

Post by g8torsbizktai20 »

ever since i learned you can put trucks into this game i have wanted to create my own trucks. I can repaint trucks and all that but making trucks with binedit has been a foregin language for me. can anyone help me even a lil to get started? i dont want to do anything fancy just a truck, chassis, and tires. i would really appreciate it. if it is too hard to explain on a forum you can IM me at swimminballer20.
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kpayne89
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Post by kpayne89 »

i dont know if this what you are looking for, but i saw this site and you could check it out. hope it is what you are looking


for http://mtm2.com/~d2s/mtm2tute/steps/tutorindex.html
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Phineus
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Post by Phineus »

Have you done the haystack pyramid tutorial ?

http://cownap.com/~mtmg/binedit/readme.html#usingit
metalicagod

re:

Post by metalicagod »

have you done the haystack tutorial yet?
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Phineus
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Post by Phineus »

lol metalicagod
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kpayne89
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Post by kpayne89 »

That is confusing to me.
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g8torsbizktai20
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Post by g8torsbizktai20 »

ok the hay stack thing just got me more confused, and the thing kpayne sent was helpful but i wanted to start from scratch, i wanted to build that body and chassis, so i can say i did it all by myself! or most of it
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Phineus
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Post by Phineus »

Going from a repaint to a scratch built is a big step, especially when you're still having trouble with binedit. Have you thought to try and build a truck from parts?
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g8torsbizktai20
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Post by g8torsbizktai20 »

id ne willing to start at anything, as long as it helps me get to my goal.
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Phineus
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Post by Phineus »

There are two things I can think of right now. If the haystack pyramid was tough, then maybe this will be a bit clearer.

http://binedit.info/

But please understand. You have to get a grip of the x,y,z coordinate stuff if you want to work from scratch. There is no way around it.


Secondly, get a body from a scrapyard (eg http://legwon.biz/mtm2/ ) and add a wing to it, or a frame, or something like that. Figure out what you need to do to move things where you want them. It isn't hard but takes some getting used to. Once you have that down pat, and you can do it with confidence, maybe you'll be ready to tackle the haystack again.
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g8torsbizktai20
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Post by g8torsbizktai20 »

thanks, that second site is easier to understand to me. ill work on it
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g8torsbizktai20
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Post by g8torsbizktai20 »

I have been to scrap yards and seen many different parts but what parts are essential to have the truck run? I know a body, tires, and chassis. But do you need an engine, fuel tank, shock absorbers, radiators, and other stuff like that?
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ZOtm_BigDOGGe
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Post by ZOtm_BigDOGGe »

engines, fuel tanks, shock absorbers, radiators, etc are all just part of the body model, not essential items.

The only models required are a body, tires and axles (the chassis is part of the body model). The models can be anything, as long as they don't have too many vertices/polygons.

You can make the models using just one tiny polygon and the truck will still run. The rest are just cosmetic.

This is an example of a working truck with a one polygon body model:

Image
--> "Obstacles are those frightful things you see when you take your eyes off your goals." -- Henry Ford
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g8torsbizktai20
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Post by g8torsbizktai20 »

i have started to put together a truck with scrap parts. I have a body, chassis as of right now and im working on other things. I was wondering how would you add a bed cover to the bed of a truck??
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Phineus
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Post by Phineus »

The box has four corners, right? So, press the tab key until the black lines are on one of the corners and note the vertex number in the status bar (bottom right). Do that for each corner. Then, on the menu goto face > add and then type in the vertex numbers (one number for each corner in each of the four boxes in the add face box). Make sure you add them in a clockwise direction. Then just map the face to the texture you want. The link we gave you the other day explains it all in more detail.

http://binedit.com/bei/
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g8torsbizktai20
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Post by g8torsbizktai20 »

i have made the truck! I tested it out and it worked so i decided to paint it. Painted it all but then when i went to use i in the game almost everything that i had painted black became see-through. Why is that?
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Post by ZOtm_BigDOGGe »

Load your truck into Binedit, open the FACE menu and click on SELECT ALL....

Now go to GROUPS/SET GROUP FACE TYPE, and choose "0x29 SHINY TEXTURE (MTM2)", then save the model.
--> "Obstacles are those frightful things you see when you take your eyes off your goals." -- Henry Ford
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Post by g8torsbizktai20 »

thanks to everyone who helped me. I have completed a truck using binedit and scrap parts. Almost all of it came from bigdogges scrapyard. The only other thing i added was a front bumper guard by Inky i belive. I got that from another scrapyard. I would put a picture but i dont know how to.
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NIR_PitBull
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Post by NIR_PitBull »

I know it's your first,
but why not upload it.
One of the guys can put
a picture with it after.
You'll get GREAT feed-back
on your truck. Best tool for
growing as a maker.
Shoot for the moon.
Even if you miss you will land among the stars....
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Phineus
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Post by Phineus »

That would seem like the thing to do to me.
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