FFL by Cale

Forum for discussing work in progress
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Cale
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Posts: 639
Joined: Mon Oct 27, 2003 7:28 pm

FFL by Cale

Post by Cale »

http://mtm2.com/~tracks/dl.cgi?dl=4486

I know I said I was done with track making...

Still a bit bumpy and there's some texture type stuff I need to do, too lazy right now so here's a preview at least.

I haven't gotten down there but a well driven lap should clock in at under a minute, if someone manages one I'd love to see it.

Any suggestions on scenery, please let me know.

Oh, and a truck is coming later tonight, too! :D
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Phineus
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Joined: Tue Feb 02, 1999 7:00 pm

Post by Phineus »

Nice looking textures.

<ul><li><a href="http://mtm2.com/~tracks/beta/replays/cales_fflbeta.zip">replay</a> 57.40 on lap 2 w/1300 ms</li></ul>
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EmceeMart
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Joined: Wed Mar 01, 2000 2:01 pm
Location: Salem, OR, USA

Post by EmceeMart »

Nice track so far Cale. Great to see another circuit maker back on the starting grid. Textures look perfect to me - did you mean it needed some altitude work? If so, I agree... but just minor adjustments to smooth it out a little. I'd suggest a few buildings/scenery objects on the obvious shortcuts as illustrated in Phin's replay (he spends more time on the grass than the road [nyuk] ). Seems to me times are irrelevent at this stage of development as they are bound to become more challenging as the track evolves.

As Wint would say:

The Good - Great track layout. Excellent textures. Good overall circuit. Short, sharp, snappy and sweet.

The Bad - easy shortcuts (I KNOW this is an early beta, so those can be easily fixed)

The Ugly - nothing I could find

No doubt Mo, Curly and Larry are waiting to review the next beta! :D
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