MFR is now in alpha stage.

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Jpez1432
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MFR is now in alpha stage.

Post by Jpez1432 »

Check out the homepage of MFR, and drop a line if you would like to beta test, there are some screenshots there. I will be updating frequently as it progresses.

http://mfr.natas8.com/

-James
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Drive2Survive
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Post by Drive2Survive »

Hey James, great (and surprising) to see this project still kicking along after all this time.

Teaser pics are certainly aptly named :)

Must have been a great technical challenge to read and support these archaic MTM file formats. If those screens are of actual physical gameplay and not contrived, this could be something really exciting and I guess you're better poised to succeed than I gave you credit for. Happy to be proved wrong on that count 8)
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Slayer
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Post by Slayer »

I'm not to sure what this is
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Cale
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Post by Cale »

Very cool! Glad to see this is still in progress. Great timing on the pics, the actual Monster Jam World Finals were last night!
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Post by Mat-Allum »

MFR is (although Jpez can say it better than I can) a new monster truck sim backwards compatible with mtm/2. Sort of like Project Monster except (a) it's actually being worked on and (b) it's possible to make things for it.

Edit:

Notes -

1. Thanks! This thread brought a smile to my face.
2. AWESOME pics, particularly the teasers.
emyers
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Post by emyers »

James has added a lens/sun glare and now is working on getting the watter reflections working.
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DaveTheSmasher
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Post by DaveTheSmasher »

Intresting. I'm glad to see a backwards compatible MTM2. I'm deffinetly up for beta testing when the time comes. DaveTheSmasher@gmail.com
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Slayer
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Post by Slayer »

ok so i checked out that site, this looks pretty cool, got me excited now :)

ah the powers of C++ lol
MFR is a monster truck game that is being written in C++ and will be released as open source once it becomes stable
I wish I knew it better :(
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Drive2Survive
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Post by Drive2Survive »

Back in the day I seem to remember this was being written in Visual Basic. Guess James saw the light lol.
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Slayer
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Post by Slayer »

i dont c how u could write this in VB, be impossible no? you wouldnt have, well, almost any control over 3D elements would u?
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ch_2005
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Post by ch_2005 »

James used to be programming it in VB.

You can do anything in VB that u can do in CPP but it's just easier to do it in CPP.

I finally convinced him to use CPP. Smartest move he ever made - listening to me. LOL :-P
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