"The Borg" by World

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SLO_BRO_USA
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"The Borg" by World

Post by SLO_BRO_USA »

Gentlemen, I have been working on a new list to ad to the team SLO's list of tracks and ran across a track that i think is probably very worthy of a track to be considered. It is called "The Borg" by World, but has an error in it called " TRI D3D" and i'm wondering if there is a way to fix this so that i may add this track to this new list. Any help would as always be appreciated!

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Phineus
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Post by Phineus »

Yeah, BRO, this is a known issue. The solution is to turn down visibility distance in graphics options.



viewtopic.php?t=359
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SLO_BRO_USA
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Post by SLO_BRO_USA »

Hello Phineus, thanx alot for the help and yes that did help! i turned visibility down to 75% and she is running good now. Thanx much!
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SLO_COPE
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Post by SLO_COPE »

If I set it to software, run it, I can then go to D3D hardware, set the visibility to 75% and it runs fine. But when I try to run it again I get the TRI D3D error even if I turn the visibility all the way down.

As for the cause, it's the dang cherry blossom trees isn't it? lol. If so, I guess World just couldn't compel himself to set some of those babies to complex scenery.
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Malibu350
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Post by Malibu350 »

it's the dang cherry blossom trees isn't it?
It's the 1667 ground boxes. Those things can kill a track when too many are grouped together.



ps, images fixed... viewtopic.php?p=979#979
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SLO_COPE
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Post by SLO_COPE »

Thanks Mal - I guess that kills it for me lol. ;)
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SLO_BRO_USA
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Post by SLO_BRO_USA »

WOW, thats a shame to have such a nice track shunned because of this ground box problem. I am guessing also that is why this track has never been added to anyones track lists as well. I would like to add this track to my list but if this is going to be a problem for most then it isnt really worth the hasstle if some people are going to be experiencing this problem. I do however thank you guys for this info and i think you all are doing a great job.
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