Houston 1985 Problem

Downloads: www.mtm2.com/MTM2/Tracks/tracks.php
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trainboy
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Houston 1985 Problem

Post by trainboy »

I just uploaded this track as a "Drag" track and it was changed to "Junk Upload". WHY?!?!?!?!? I do not upload junk. It is a nice track
http://www.mtm2.com/~tracks/tracks.cgi? ... 5&track=on
^track link
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Phineus
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Post by Phineus »

Models have no *.bin file extension. I have been trying to get people to pay attention to this problem for years but very few people take heed. So, all tracks that are constructed this way, in the past and in the future, will be deleted.
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trainboy
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Post by trainboy »

how do I know which files don't have a .bin on them?
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Phineus
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Post by Phineus »

Traxx and podview show file names.
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levi
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Post by levi »

It's me again Phin. I don't understand what he's saying about no bin file extension. Do my tracks have this problem. Or are they alright?
I'm a Fast Lappin Ignorant Fool.
A.K.A. (The Shenandoah Kid) 1:57.94
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Phineus
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Post by Phineus »

I have most of the tracks with this problem noted. I think yours are okay.

The problem and solution are well known, so there's no excuse.

http://cownap.com/~mtmg/folderoptionsxp.shtml
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OLD_YoMega
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Post by OLD_YoMega »

My question is what's the error(s) it cuases if the extensions aren't shown?
Still around. Somewhere.
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Phineus
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Post by Phineus »

My question is why are people so hard-headed about this

search.php?search_keywords=model+error


http://mtm2.com/~mtmg/errors.cgi?e=56
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Kmaster
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Post by Kmaster »

having file extensions hidden in windows xp is very dangerous anyway.
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DaveTheSmasher
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Post by DaveTheSmasher »

Very easy to switch the extensions on. Folder options, View Tab, Uncheck the hide extensions for known file types box and click apply. Simple as that.

As a veteran track designer it's a pain in the nether regions to extract somebodies work to use textures or models whether it be to assist in a build or use them for my owner personal designs to see extensions were left off and having to hand rename the files with a .bin extension to allow them to show up in Bin Edit or Traxx. When I first was met with an issue like this I would get model errors in game and in Traxx and couldn't figure out why until I noticed for that particular track extensions were turned off when I went to the model folder or model box in Traxx.

It's a really simple fix and I have to applaud Phin's efforts in getting people to change their habits with this issue. It is crucial to get everyone on the same page so that this game may continue to live long and prosper!!! 8)
Dave Collard- Administrator of www.mtm2draggers.net
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TlathamXmahtalT
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Post by TlathamXmahtalT »

DaveTheSmasher wrote:It's a pain in the nether regions to extract somebodies work to use textures or models whether it be to assist in a build or use them for my owner personal designs to see extensions were left off and having to hand rename the files with a .bin extension to allow them to show up in Bin Edit or Traxx.
Amen. But yeah, I know how to fix it too :)
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Kmaster
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Post by Kmaster »

DaveTheSmasher wrote:to see extensions were left off and having to hand rename the files with a .bin extension
PS: You can always use

Code: Select all

cd models
ren *.* *.bin
in the command line editor to rename those
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Phineus
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Post by Phineus »

if the file already has a *.bin extension, then you get file.bin.bin. To fix that use ren *. *.bin but even if you do that, then you cannot clone cleanly, which is what dave was talking about.
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