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Houston 1985 Problem

 
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trainboy
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Joined: 03 Aug 2007
Posts: 104
Location: Baytown, TX

PostPosted: Sat Nov 14, 2009 7:30 pm    Post subject: Houston 1985 Problem Reply with quote

I just uploaded this track as a "Drag" track and it was changed to "Junk Upload". WHY?!?!?!?!? I do not upload junk. It is a nice track
http://www.mtm2.com/~tracks/tracks.cgi?search=Houston+1985&track=on
^track link
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Phineus
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Joined: 02 Feb 1999
Posts: 993

PostPosted: Sat Nov 14, 2009 8:38 pm    Post subject: Reply with quote

Models have no *.bin file extension. I have been trying to get people to pay attention to this problem for years but very few people take heed. So, all tracks that are constructed this way, in the past and in the future, will be deleted.
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trainboy
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Joined: 03 Aug 2007
Posts: 104
Location: Baytown, TX

PostPosted: Sat Nov 14, 2009 9:25 pm    Post subject: Reply with quote

how do I know which files don't have a .bin on them?
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Phineus
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Joined: 02 Feb 1999
Posts: 993

PostPosted: Sun Nov 15, 2009 4:14 am    Post subject: Reply with quote

Traxx and podview show file names.
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levi
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Joined: 26 Oct 2005
Posts: 257
Location: rye texas

PostPosted: Sun Nov 15, 2009 12:46 pm    Post subject: Reply with quote

It's me again Phin. I don't understand what he's saying about no bin file extension. Do my tracks have this problem. Or are they alright?
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Phineus
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Joined: 02 Feb 1999
Posts: 993

PostPosted: Sun Nov 15, 2009 7:36 pm    Post subject: Reply with quote

I have most of the tracks with this problem noted. I think yours are okay.

The problem and solution are well known, so there's no excuse.

http://cownap.com/~mtmg/folderoptionsxp.shtml
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OLD_YoMega
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Joined: 06 Jul 2007
Posts: 234

PostPosted: Sun Nov 15, 2009 11:14 pm    Post subject: Reply with quote

My question is what's the error(s) it cuases if the extensions aren't shown?
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Phineus
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Joined: 02 Feb 1999
Posts: 993

PostPosted: Mon Nov 16, 2009 5:57 am    Post subject: Reply with quote

My question is why are people so hard-headed about this

http://forum.mtm2.com/search.php?search_keywords=model+error


http://mtm2.com/~mtmg/errors.cgi?e=56
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Kmaster
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Joined: 10 Oct 2003
Posts: 1165
Location: Valparaíso, Chile.

PostPosted: Mon Nov 16, 2009 3:47 pm    Post subject: Reply with quote

having file extensions hidden in windows xp is very dangerous anyway.
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DaveTheSmasher
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Joined: 19 Mar 2005
Posts: 125
Location: Coventry, Rhode Island

PostPosted: Tue Nov 24, 2009 7:36 pm    Post subject: Reply with quote

Very easy to switch the extensions on. Folder options, View Tab, Uncheck the hide extensions for known file types box and click apply. Simple as that.

As a veteran track designer it's a pain in the nether regions to extract somebodies work to use textures or models whether it be to assist in a build or use them for my owner personal designs to see extensions were left off and having to hand rename the files with a .bin extension to allow them to show up in Bin Edit or Traxx. When I first was met with an issue like this I would get model errors in game and in Traxx and couldn't figure out why until I noticed for that particular track extensions were turned off when I went to the model folder or model box in Traxx.

It's a really simple fix and I have to applaud Phin's efforts in getting people to change their habits with this issue. It is crucial to get everyone on the same page so that this game may continue to live long and prosper!!! Cool
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TlathamXmahtalT
Member


Joined: 08 Jun 2008
Posts: 754
Location: In BinEdit, using YOUR models.

PostPosted: Sun Nov 29, 2009 11:25 am    Post subject: Reply with quote

DaveTheSmasher wrote:
It's a pain in the nether regions to extract somebodies work to use textures or models whether it be to assist in a build or use them for my owner personal designs to see extensions were left off and having to hand rename the files with a .bin extension to allow them to show up in Bin Edit or Traxx.


Amen. But yeah, I know how to fix it too Smile
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Kmaster
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Joined: 10 Oct 2003
Posts: 1165
Location: Valparaíso, Chile.

PostPosted: Mon Jan 04, 2010 8:28 am    Post subject: Reply with quote

DaveTheSmasher wrote:
to see extensions were left off and having to hand rename the files with a .bin extension


PS: You can always use

Code:
cd models
ren *.* *.bin


in the command line editor to rename those
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Phineus
Glow Ball


Joined: 02 Feb 1999
Posts: 993

PostPosted: Tue Jan 05, 2010 8:00 pm    Post subject: Reply with quote

if the file already has a *.bin extension, then you get file.bin.bin. To fix that use ren *. *.bin but even if you do that, then you cannot clone cleanly, which is what dave was talking about.
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