Monster Teaser Screenshots

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Jpez1432
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Monster Teaser Screenshots

Post by Jpez1432 »

Here are some current screenshots of my work in progress game, Monster. It has come along a great deal since my last post. I am certainly not a modeler or artist so the truck is a crude attempt but overall it all imitates ROR. A couple things I would like to fix and I will release the current version. It is still in alpha stage. Question/comments/suggestions are welcome.

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Slayer
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Re: Monster Teaser Screenshots

Post by Slayer »

I was thinking about this yesterday.
I wonder how it would work if we just started with something like this
https://assetstore.unity.com/packages/t ... late-41864
And modified it to read pod files and mtm2 tr?ck formats. Build in some bouncy physics like this https://assetstore.unity.com/packages/t ... ics-107332 and profit?

I love your progress though :), it looks good
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NiteMares2k16
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Re: Monster Teaser Screenshots

Post by NiteMares2k16 »

Hehe suggesting he could make money off of it and sell it as a game if he worked it well enough?
Jpez1432
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Re: Monster Teaser Screenshots

Post by Jpez1432 »

I've actually been working on Project Monster, a temporary name for a WIP. It loads and renders the tracks and trucks from MTM 1 & 2. Next step is to implement the physics which has also been in the works for a while. I was implementing ODE physics but it lacks in several ways. I've been checking into using Bullet physics library, and it looks promising. The actual majority of it has already been wrote. I will keep progress on that project posted as well. If you look back through the topics you can see some screenshots, I think I put up a demo as well.
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METH
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Re: Monster Teaser Screenshots

Post by METH »

I am very interested in Beta testing this when your ready.
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Jpez1432
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Re: Monster Teaser Screenshots

Post by Jpez1432 »

I will be posting a alpha/beta sometime this week. I have 4 days off and plan to do a lot of coding. I will let you all know. Visually it has came a little ways but mainly been working on the physics, I am not a modeler or a map maker. They are crude, but hopefully this will draw attention and others will be interested in making content for it. Keep an eye out.
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