HELP!???

Homepage: http://www.mtm2.com/BinEdit/
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Fatal Error
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Joined: Sun Mar 12, 2000 2:01 pm
Location: Houston, Texas, USA

HELP!???

Post by Fatal Error »

I am trying to create an animation of a rock going up about 10 feet and coming back down on the Y-axis. Everything works except the animation is running like 30 FPS when it's set to 1 FPS. Anyone who can help me?? The control file is FErock0.bin and the 4 bins are FErock1,2,3&4

Here's the zip file (only 13k) with all the rocks and 1 texture file.
http://members.xoom.com/FatalError10/

Just click FEROCKS.ZIP to download it. Thanks in advance to anyone who can solve this for me...

FE
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Wint
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Post by Wint »

Try using two frames - the extremes of the movement, then give the framerate in fractions of a second - choosing a time that will move it as slowly as you like. By using only two models you will decrease the load on the game, and in this case you will not lose any detail.
Fatal Error
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Posts: 121
Joined: Sun Mar 12, 2000 2:01 pm
Location: Houston, Texas, USA

Post by Fatal Error »

Winterkill, it worked liked a charm Image I was using Bin Animator (not Oliver's) and kept getting a "divide by zero" error in MTM2 when using anything less than 1 for FPS. I downloaded Oliver's, set it the way you said and yeehaw!!! we got molten rocks shooting in the air Image Image Image Thanks again

FE
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