crushable stuff
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-VR-Xtreme_RTM_GZ
crushable stuff
This is for advanced biner's. I was wounder how can i make my crushable stuff. If you can tell me how or a program that can help besides Binedit. Please e-mail at xtreme_rtm@2die4.com
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Angus
- Member
- Posts: 92
- Joined: Sat Jun 17, 2000 2:01 pm
- Location: Ardrossan, Alberta, Canada
- Contact:
Well, that's actually not true. The so-called Top Crush models do exist, they're just hard to use, and you can NOT make them without Binedit!
-Angus
Keep on truckin!
http://angus.karf.net/
[img]http://angus.karf.net/smsmash.gif"%20width=75%20height=75%20alt="Angus's%20Smiley%20Smasher[/img]
-Angus
Keep on truckin!
http://angus.karf.net/
[img]http://angus.karf.net/smsmash.gif"%20width=75%20height=75%20alt="Angus's%20Smiley%20Smasher[/img]
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-VR-Xtreme_RTM_GZ
Well Otto said what i did on BIGworld 2. I used the very light (1) model of a r/c car packet and a not so light (10000) crushed packet and it looked pretty good
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Angus
- Member
- Posts: 92
- Joined: Sat Jun 17, 2000 2:01 pm
- Location: Ardrossan, Alberta, Canada
- Contact:
Whoops.... Sorry guys. Use Binedit, like I said, and then the BIN animator of your choice to make the control model.
-Angus
Keep on truckin!
http://angus.karf.net/
[img]http://angus.karf.net/smsmash.gif"%20width=75%20height=75%20alt="Angus's%20Smiley%20Smasher[/img]
-Angus
Keep on truckin!
http://angus.karf.net/
[img]http://angus.karf.net/smsmash.gif"%20width=75%20height=75%20alt="Angus's%20Smiley%20Smasher[/img]
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-VR-Xtreme_RTM_GZ
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