Hi, this is Dirty Vally Run only with some improvments suggested by Phineus (mainly) and other people. Why i did an improved version with these fixes was because Phineus and the other peoples demands were around same thing, so i had "heck, let's do another one".
TY,
P.S. What you say about this Phineus?
Dirty Vally Run 1.5 by DMS_Fila
Actually this is not a bad course. The trains work, the map works, the track layout is easy to follow and the comp trucks work - sort of 
The deep mud at the start/finish line tends to be a little too much for the comp trucks to handle. The course is flat for the most part except for the single hill, which, if you don't slow down when climbing it, you will sail off the edge of. Due to a right hand turn at the crest, and very little room to manouver. The descent back to level terrain is much more fun. Some nice 45 degree turns let you keep your speed up but do watch out for that hill and the deep slippery mud (and the busy railroad). Not a bad effort at all Fila. A bit more variation in the terrain and altitude would be an improvement on your next track.
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Keep on Monster Truckin'
EmceeMart

The deep mud at the start/finish line tends to be a little too much for the comp trucks to handle. The course is flat for the most part except for the single hill, which, if you don't slow down when climbing it, you will sail off the edge of. Due to a right hand turn at the crest, and very little room to manouver. The descent back to level terrain is much more fun. Some nice 45 degree turns let you keep your speed up but do watch out for that hill and the deep slippery mud (and the busy railroad). Not a bad effort at all Fila. A bit more variation in the terrain and altitude would be an improvement on your next track.
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Keep on Monster Truckin'
EmceeMart