for those who care...:)

mtm2 and other sensible chat
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Tyler Wysocki
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for those who care...:)

Post by Tyler Wysocki »

i was able to convert Scrapyard Run to evo2, making slight adjustments. just thought i would post about it here, since it was afterall an original mtm2 track!

Image

i just uploaded at both vales.com/evo2 and jag24.com.

i hope this doesnt fly too far off-topic. if it does, then sorry.

extra note: when making new rotated textures for the outside concrete road, some of the textures ended up dark for some reason. not sure why this is, or how i can match the textures to the normal light.
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Phineus
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Post by Phineus »

The pictures look good. But the transparency on the start light and the cp's isn't transparent. Other than that, looks good in e2.
Tyler Wysocki
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Post by Tyler Wysocki »

yea i didnt change it because i felt like it was no big deal.
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ZOtm_BigDOGGe
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Post by ZOtm_BigDOGGe »

The checkpoints do look strange to mtm2 veterans, but yes, it's a small detail that doesn't affect gameplay.


Very nice job. I almost forgot about that outside-of-the-fence paved road [:P]
--> "Obstacles are those frightful things you see when you take your eyes off your goals." -- Henry Ford
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RobbyH14
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Post by RobbyH14 »

Hey Tyler. Remembered you from Evo1 and noticed you're doing some rumbles. Don't let download counts discourage you; there are those of us that still have fun with those tracks for MTM2 as well. Thanks.
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